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Cymbil Spellcraft: Co-Op Action RPG / ARPG Creator Toolset
May 17, 2013 @ 5:32pm
May 17, 2013 @ 5:33pm
* Screenshots Represent Very Early Development Stage *

Cymbil is a story driven action RPG for single player and cooperative multiplayer with mechanics and gameplay inspired by legacy RPGs of the 16 bit era such as Secret of Mana, A Link to the Past, and Chrono Trigger; Cymbil includes an in-game editor for player-created content.

Cymbil takes place in an alternate timeline where magic came to man in the 16th century. Join Roshor, Leon, or Cymbil on their incredible journey to discover why the very Earth herself has turned against all sentient life.

- Topdown RPG homage with a healthy dose of platforming, and 'Metroidvania': explore lush jungles, dark forests, and deep caverns. Swim, fight, drive, and fly your party across three continents ravaged by conflict.

- MULTIPLAYER: Co-Op has never been an afterthought in our project; multiplayer was the first major component implemented as early as last year, and has been updated at every milestone in development.

- No weapon, play-style, or class restrictions: One of the great features of Secret of Mana was the ability to use any weapon on any character. In Cymbil Spellcraft, players weapon choices affect their special attacks and combo potential.

- Team Combos: Players familiar with Chrono Trigger will recall 'Tri-Techs', the ability for characters to unite their special moves for a much more devastating attack. Cymbil Spellcraft seeks to reward players working together, and connecting special moves logically will reward increased effectiveness and satisfying spectacles.

- Destroy and Weaponize Everything. We love Vindictus' combat; it is genuinely satisfying to pick up a stone column, throw it at an opponent, and watch him smash through a wall. We reproduce this satisfaction in Cymbil Spellcraft using the real-time shatter capabilities of the Unity engine.

- Huge Boss Fights! End Games bosses should be challenging, menacing, and huge! Enjoy the phases and colossal feel of MMO style bosses with action-RPG mechanics.

- Puzzles, Platforming, and Action; Oh My! We understand players tire of linear gameplay and button mashing to victory. Our greatest challenge with Cymbil is to blend story, action, and skill to keep gamers immersed, engaged, and challenged.

In addition to Cymbil's immersive story and exciting gameplay, our project offers gamers, artists, and hobbyist alike a medium to create their own exciting adventures for Cymbil and her companions, or for entirely new characters of their own imagining.

Players can build their own multiplayer action adventures using the in-game editor. NO CODING/SCRIPTING REQUIRED. The editor provided will be the same editor we at Eyeshock will use to construct the majority of the game, ensuring players can create an equally elaborate or superior adventure.

Players familiar with trigger systems like Warcraft III Map Editor and Neverwinter Nights will see immediate similarities with one major addition: triggers and elements can be placed in 'walkthrough mode', wherein the editor moves about as a player and places objects , dynamic events, enemies, and NPCs.

For the modders and more technically gifted player community, Eyeshock developers will work diligently to allow every aspect of the game from the title screen to the end-game credits to be manipulated.

Help us tell our story; and we will tell yours.
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Scheggia ITA Feb 16 @ 3:28pm 
Wow this is a great game .

Wonderful Work .
WiCKeDNaSTy Jul 8, 2013 @ 8:28pm 
Local Co-op always gets my vote! Need more games I can play with friends at my house using controllers!
elecorn Jun 5, 2013 @ 3:09pm 
The animation needs a lot of work.
MR B34R Jun 1, 2013 @ 9:50pm 
very nice...
[~BR~]FuriousKiddo May 30, 2013 @ 12:33pm 
Tem tudo pra ser lançado na Steam. Parabéns! Have all the things to be inserted on Steam! Good job!
bluemime86 May 22, 2013 @ 10:06am 
She looks like Kida from the disney movie Atlantis the lost empire
Petrushka May 20, 2013 @ 3:43am 
Не плохая игра!