This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Energy Hook
Genre: Action, Sports
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
May 16, 2013 @ 9:09pm
Feb 5, 2014 @ 1:19pm
Recent Announcements View All (16)
Energy Hook coming to Steam Early Access in early August!
  • Various tutorial improvements
  • Fixed the "spawn multiple ragdolls when you eat it" bug (I'm going to miss that one)
  • Fixed the "get launched into space when you run up the edge of a building" bug (I'm going to miss that one, too)
  • Fixed some problems with the ragdoll shaders
  • Got most of the billboards and the Hall of Presidents in (if you just got me your billboard or president art in the last few weeks it's probably not in yet, though - sorry. Next update!)
  • You get trick points for 360's
  • Lots of improvements to challenge levels: calling them 'good enough to ship'
  • All the trick attack challenges have leaderboards now
  • Made it easier to step into teleporters
  • Changed order in which levels are presented and unlocked
  • Ground movement tweaking - but it's still not there yet, the curse of letting the physics drive the animation instead of the other way around: it's great for the air but not so much for the ground
  • Tweaked the unlocking system (it used to be too hard; then too easy; now it's Just Right)
  • Fixed global fog translucency issues in Misty City
  • Splash sounds when you hit water are back
  • Doesn't respawn you too close to the edge anymore (that was the worst, the endless loop of respawning and falling and respawning...)
  • Fixed crash bug going from first level to challenge levels and back (it still crashes sometimes but that's Unity's fault; I've got a bug report in)
  • Gave Grav Ship Dock an underside
  • Made it so you can do tiny-ish jumps again in charge jump mode
  • Made it so the landing sound volume is proportional to the speed you hit
That's most of them! Sounds like a lot when I list them all out like that; I've been busy!

Update 4.2 is up (but only on Humble)
Release date: Earlyish 2015
Energy Hook combines grappling-and-swinging-and-running-on-walls (a la Spider-Man 2) with stylish extreme sports action (a la Tony Hawk), by the guy who invented the swinging gameplay in Spider-Man 2.

Imagine a future in which the 'energy hook'—a tractor-beam device normally used in construction—is re-purposed by young athletes out for a thrill. Energy Hook becomes the extreme underground sport of the future—the players use their home-made energy hook gauntlets to swing through obstacle courses, competing in speed and style.

You'll be throwing yourself off buildings, catching yourself at the last moment, whipping around corners, running along walls, doing loops, and generally being crazy.

And did I mention you’ll have a jet-pack?

Please back it on Kickstarter! Please spread the word!

What the press (and Tim Schafer) are saying

'You'd have to be dead to the core to not be at least interested in giving that a go.' - John Walker; Rock, Paper, Shotgun

'Spider-Man 2 was one of my favorite games of the last generation, and the video on the Kickstarter looks amazingly fun. I'm not saying you should give him money, but I really think you should give him some money.' - Ben Kuchera; Penny-Arcade

'Bugger. There goes all my money.' - Daniel Hardcastle; NerdCubed

'I'd play that game for sure!' - Tim Schafer; President of Double Fine

'’s possible that the finished game will literally have our jaws on the floor while we swing around a city running up the side of buildings...' - Ian Fisher, ShogunGamer

'Have you ever been playing a Spider-Man game and thought to yourself 'Man, this game is great, but would be much better with JETPACKS.'? Well, your dreams have come true...' - Jake Weston, gamrReview

What the early players are saying

'It's super satisfying to nail successive swings.' - Chris Jurney, Supergiant Games

'The mechanics work. Beautifully. It's all the exhilaration I thought it would be ... Keyboard-mouse is beautiful. Tight, responsive, correct default controls.' - Vartul Srivastava

'I enjoyed the game enough to hunt down every virtual geocache in the final level, and to keep playing for quite some time beyond that.' - Alec Lofquist

'Even if it is PreAlpha, it is still fun enough to play for several hours ... I am really looking forward to seeing where you are going with the game!' - H1bbe

'The game's already excellent fun ... I've had a real blast playing it.' - Andrew Dinmore

Check out the Kickstarter page for (a lot) more info!
Popular Discussions View All (3)
Jun 26, 2013 @ 9:02am
Looks a little clunky
Dec 20, 2013 @ 1:54am
different but nice !!
slovodan *StuDYING
Aug 19, 2013 @ 10:07am
Post-Kickstarter donations?
< >
JamieFristrom  [author] Feb 17 @ 4:11pm 
Check the announcements for progress! (Hey, I went indie so I wouldn't have to make ETA's.)
griffin1171 Jan 9 @ 9:32pm 
Sharpnova's rektedness aside, can we get an ETA on any progress on the game? at all?
Aedando Dec 14, 2014 @ 8:07pm 

JamieFristrom  [author] Nov 11, 2014 @ 5:22pm 
I love you, sharpnova.
sharpnova Nov 11, 2014 @ 2:35am 
Don't act all friendly with me.

I was flat out saying I was going to try to get you kicked off Greenlight. And passive aggressively stating that I thought this game was no longer in development.

Get mad, rude, or say nothing at all.
JamieFristrom  [author] Nov 8, 2014 @ 3:02pm 
Thanks for the catch sharpnova. I'll post an announcement.
sharpnova Nov 4, 2014 @ 8:44am 
The fact that the release date shows Early 2014 makes me think this game is no longer in development.

How do you contact Steam to get a game removed their Greenlight listing?
T3HM3T4L Aug 16, 2014 @ 7:37am 
Woah. I found this when looking for games that at least have a similar swinging mechanic to Spider-Man 2. I'm still playing Spider-Man 2 to this very day (though now emulated on my pc instead of my old ps2) and no other game has been able to even come close to touching those swing mechanics.
Matheusk0 Jul 12, 2014 @ 7:30am 
Shadow Mar 17, 2014 @ 9:59am 
such a tryhard game