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Orcish stronghold "Grommash" (v.1.02)
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Category: Houses
File Size:
Posted:
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0.720 MB
Mar 1, 2012 @ 10:25am
Mar 5, 2012 @ 12:11pm
3 change notes ( view )
Description
Have you ever wished about your own stronghold in game while you was playing orc and visited some orcish strongholds? Now you have that chance. This mod adds a rather big stronghold near the Silent Moon Camp. It's called Grommash, that means "The Heart of the Giant", you'll see it on your map. I tried to follow the orcish style,when was creating this work. Now this mod has no npcs, but i am going to create antorher mod, which will add some orc guards and trader there...may be i'll do some quests also. But it will be a separate addon, so you'll have a choice in what version you prefer to play. Here is a list of features of that version:

-Big territory, that enclosed with paling and main gates
-Main house,which contains all necessary objects
-All objects for crafting
-A lot of manneqins, displaycases, weapon racks, book shelfs, containers
-Your own vegetable garden
-Replaced NavMeshes

This is my first work, so i hope it turned out not bad and you'll enjoy it.

p.s. If you'll find some bugs, please let me know and i'll try to fix it

PLEASE BE SURE YOU HAVE A BACKUP SAVEGAMES, BEFORE TESTING THE MOD. IT MAY BE SOME BUGS THERE
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Update 1.01

-Fixed and replaced all containers. So there will not respawn anymore. It may be that someone downloaded this mod before that update and had lost items in old containers. Sorry for that, it was the only way to fix respawned containers. So plz load with savegame, which was not using this mod or download the old version of this mod and collect all your items from containers. After that you can use that version. Here is a link to old version:
http://www.box.com/s/dg7h1jzxfg6ulazkx2a2


Update 1.02

-Added a mine near the house, as you'd asked me. You can see it not far from vegetable garden. This mine contains almost all types of ore.

-Fixed some names of cells, that looked like a symbol set. Many cells was renamed back to english, but there could stay some. So let me know, if you'll find any bugs.

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192 Comments
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Krazytoast55 Jan 17 @ 5:18pm 
Horde scum...
Blackhand Jan 15 @ 5:39pm 
When we gonna get some savage orc's for guards and stuff?
Arkdick Oh Gawd Jan 10 @ 10:19pm 
Victory or Death
Darkoracle  [author] Dec 11, 2014 @ 5:02am 
Lok'tar ogar
Kenny Dec 10, 2014 @ 9:00am 
FOR THE HORD!!!
darko.gojsic Sep 27, 2014 @ 2:10pm 
Amazing house, probably one of my favorites. Will it be long before the NPCs are added? I feel the place is kind of empty without them. You should also add your family to move there.
JΣԼԼІϽІӨƱՏ Jul 13, 2014 @ 4:00am 
LOK'TAR! THIS IS THE FORTRESS YOUR WARCHIEF DESIRES. FOR THE WARSONG CLAN!
Im Gone Apr 2, 2014 @ 5:03pm 
Yeah add a fair amount of NPCs to the other mod or an update cause its even hard (for me at least) to spawn a bunch of orc NPCs
Psycho Republic Mar 8, 2014 @ 9:30pm 
This looks awesome- I can't wait to see the residents.
Darkoracle  [author] Mar 3, 2014 @ 8:12am 
-))) yeah may be, but when it covered with navmesh,it not should be. So i still dont't know why. I've never tested it with different followers at all. It worked fine with some of them, so sry for that, may be i'll fix it sometime. Primarily it was one-person mod and it's still unfinished.