Not enough ratings
Improved Thieves Guild Boots
Category: Armor, Gameplay
File Size:
0.002 MB
May 11, 2013 @ 12:55pm
1 change note ( view )
ATTENTION: Starting from Unofficial Skyrim Patch version 2.0.0, the pickpocketing bug is fixed: "Your chance for success at pickpocketing would actually drop as more powerful enchantments were applied to you. (Bug #252)"

Changes enchantment on Thieves Guild Boots, Improved Thieves Guild Boots and Guild Master's Boots. Enchantments on all other Thieves Guild Armor parts, as well as the item stats are unchanged.

Thieves Guild Boots (Normal ones you get after joining the Thieves Guild):
From Fortify Pickpocket by 15% to Fortify Sneak by 15%
Thieves Guild Boots (Improved ones, you can possibly get them after you complete the Scoundrel's Folly quest in the Thieves Guild Storyline):
From Fortify Pickpocket by 25% to Fortify Sneak by 25%
Guild Master's Boots (You get them after completing the Under New Management Quest and becoming the Thieves Guild Master):
From Fortify Pickpocket by 35% to Fortify Sneak by 35%

The reason I created this mod is a bug in the game; basically it makes all Fortify Pickpocket Enchantments in the game lower your chances of succeeding instead of increasing them.
Here's how Skyrim Wiki describes it:

Any form of Fortify Pickpocket actually subtracts x% from the success rate when it should be adding that same x% to the success rate.
E.g., Thieves Guild boots subtract 15% chance of success instead of adding 15%.

This bug is well-known and present on all platforms. It still is present in the version of the game.

Skyrim Nexus Version:
< >
BananaChaos Nov 29, 2013 @ 7:03pm 
Nøstalgia  [author] May 24, 2013 @ 5:28am 
Legit :)
Mocker May 23, 2013 @ 6:11pm 
Heh, actually I'll try not to ;)
Nøstalgia  [author] May 23, 2013 @ 6:14am 
This bug is not always present, to be exact, but on like 90% of all occasions. I think it appears after you get the Cutpurse perk (Pickpocketing gold is 50% easier), or your pickpocket skill is above 50-60. This perk is completely bugged in several other regards as well. For instance, with a pickpocketing skill of 100, you have like 63% chance to pickpocket 1650 gold, and 0% chance to pickpocket 1700; or something like it. Just experiment with it, and you'll run into it eventually :/
Mocker May 22, 2013 @ 9:57pm 
Regardless, though Sneaking is very easy to boost comparably speaking, it makes much more sense for a pair of boots. Always thought the Pick Pocket enchantment should have been on the gloves. :)

Mocker May 22, 2013 @ 9:55pm 
I haven't noticed that bug in my game but I don't spend a whole lot of time picking pockets. Is this just items? I'm fairly certain I've gained bonuses from potions on at least two occaisions.
RedFred May 19, 2013 @ 6:27pm 
thanks really want extra sneaking for the theives guild armor