Portal 2

Portal 2

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Laser Programming

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Laser Programming

In 2 collections by Geneosis
Geneosis' Logic Chambers
47 items
Geneosis' Hard Chambers
23 items
Here we go ^^ After thinking a bit about the concept of programmable test chambers, I finally came with this chamber! The puzzle itself is not too hard, but you have to activate the testing elements available in the correct order using laser cubes if you want to complete it ;)

Note : I focused a lot on the expected solution, but I'm not sure if there is some tricky exploits or some alternative solution, so please post some explaination of your solution with the [ spoiler] [/ spoiler] code (or screenshots / or demos / or videos). Thanks ^^

Type : Logical
Difficulty : Medium/Hard

Update 1:
Improved cube respawn loop system, this should not fail any more.

Tags :
geneosis, code, program, order, orient, activate, combine, sequence, reflection

#F4F : Rate and comment this map and I will do the same for one of your maps.
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stormsend Jan 8, 2014 @ 2:08am 
Another great map. Interesting concept using a FIFO stack to operate a sequence. Cube delivery mechanism was awesome. Thanks and I'll see ya round the workshop.
Geneosis  [author] Oct 13, 2013 @ 11:19am 
@buff00n : Looks like the expected solution ^^ Glad it worked well for you.
buff00n Oct 13, 2013 @ 10:19am 
The mechanism worked flawlessly for me once I had it figured out. Great ideas as always.

My "program": http://steamcommunity.com/sharedfiles/filedetails/?id=185743527
Bisqwit Jun 25, 2013 @ 4:43am 
Well, after I settled a bit, I changed my vote. But it was still frustrating.
Geneosis  [author] Jun 25, 2013 @ 3:15am 
Map updated, the main loop should be unbreakable now ^^
Bisqwit Jun 25, 2013 @ 12:30am 
Here is my blind playthrough of this map. You'll find plenty of comments in the demos as you watch them. http://bisqwit.iki.fi/kala/laserprogramming-geneosis-blind-by-bisqwit.zip
TL/DR: Brilliant idea, completely ruined by physics engine randomness = frustrating map, downvote.
ozone Jun 16, 2013 @ 6:28am 
You can also try respawning the traveling cube each time so its alignment gets reset each time instead of getting slightly worse each time around.
Geneosis  [author] Jun 16, 2013 @ 4:57am 
Hmm well I think I could also do it with a laser for each dropper and a normal cube to cut them ^^
ozone Jun 15, 2013 @ 9:20pm 
Just a suggestion. swap the working plane (Y as seen from the button possition) of the dropper/ faith plates and the gravbeam/ cube circuit. The relighability of the floating cube circuit drops greatly as the range from the laser recievers incresses. The little random bounce and rotation when the cube meets a light brige can ruin an other wise perfect machine. I gave up using this mechanism for important functions. At minimum distance it repeats fine 98% of the time, but sometimes that's not enough.
I'm still working on the puzzle... Nice work!
Čolibri May 22, 2013 @ 1:47pm 
Very interesting concept, but this map is hard to solve (for me).