Portal 2

Portal 2

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Laser Programming
 
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In 2 collections by Geneosis
Geneosis' Logic Chambers
48 items
Geneosis' Hard Chambers
24 items
Description
Here we go ^^ After thinking a bit about the concept of programmable test chambers, I finally came with this chamber! The puzzle itself is not too hard, but you have to activate the testing elements available in the correct order using laser cubes if you want to complete it ;)

Note : I focused a lot on the expected solution, but I'm not sure if there is some tricky exploits or some alternative solution, so please post some explaination of your solution with the [ spoiler] [/ spoiler] code (or screenshots / or demos / or videos). Thanks ^^

Type : Logical
Difficulty : Medium/Hard

Update 1:
Improved cube respawn loop system, this should not fail any more.

Tags :
geneosis, code, program, order, orient, activate, combine, sequence, reflection

#F4F : Rate and comment this map and I will do the same for one of your maps.

Walkthrough video by mood3rd.
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17 Comments
Geneosis  [author] Nov 27, 2015 @ 8:57am 
Nice walkthrough ^^ Thanks for testing ;)
mood3rd Nov 26, 2015 @ 1:03pm 
here's one of mine, where you build your own mechanism.
http://steamcommunity.com/sharedfiles/filedetails/?id=163711952
mood3rd Nov 26, 2015 @ 12:27pm 
good map
first glace, very complex.
when I realised the reflector cube dropper area's only function was to respawn cubes, in order.
I tabled that & looked at exit area & the order I needed to activate everything.
then looked at symbols in 3rd chamber,
not that hard, when you don't try to sort all 3 chmbers in your head, at the same time.
walkthrough video:
https://www.youtube.com/watch?v=-mReY8nAGMs&feature=youtu.be

very good work :)
no problems found :)
I will leave a link of one of mine, here soon.
stormsend Jan 8, 2014 @ 2:08am 
Another great map. Interesting concept using a FIFO stack to operate a sequence. Cube delivery mechanism was awesome. Thanks and I'll see ya round the workshop.
Geneosis  [author] Oct 13, 2013 @ 11:19am 
@buff00n : Looks like the expected solution ^^ Glad it worked well for you.
buff00n Oct 13, 2013 @ 10:19am 
The mechanism worked flawlessly for me once I had it figured out. Great ideas as always.

My "program": http://steamcommunity.com/sharedfiles/filedetails/?id=185743527
Bisqwit Jun 25, 2013 @ 4:43am 
Well, after I settled a bit, I changed my vote. But it was still frustrating.
Geneosis  [author] Jun 25, 2013 @ 3:15am 
Map updated, the main loop should be unbreakable now ^^
Bisqwit Jun 25, 2013 @ 12:30am 
Here is my blind playthrough of this map. You'll find plenty of comments in the demos as you watch them. http://bisqwit.iki.fi/kala/laserprogramming-geneosis-blind-by-bisqwit.zip
TL/DR: Brilliant idea, completely ruined by physics engine randomness = frustrating map, downvote.
ozone Jun 16, 2013 @ 6:28am 
You can also try respawning the traveling cube each time so its alignment gets reset each time instead of getting slightly worse each time around.