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Invested Magic and Undead FX Patch
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Category: Gameplay, Magic
File Size:
Posted:
Updated:
0.002 MB
May 4, 2013 @ 4:55pm
May 9, 2013 @ 1:37pm
3 change notes ( view )

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Invested Magic and Undead FX Patch

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In 1 collection by Sorrien
Necromancy
19 items
Description
I am working on a necromancy mod collection and these two mods were almost made for eachother. I say almost because they don't work together. Therein lies the problem this mod hopes to solve. I created an unofficial patch that will allow you to use both of these incredible mods together. I have tested the raise zombie spell and reanimate spell and they work without error while still providing that gruesome undead look. If you find this mod to be useful then please like, favorite, and show your support. Also if you like this mod check out the collection I made to go along with it. I picked mods to go along with necromancy and magic that work with undead fx, invested magic, and my patch.

Thank you to everyone for supporting this, my first mod!

Requirements:

Necromancy: Undead FX
link: http://steamcommunity.com/sharedfiles/filedetails/?id=142015713&searchtext=undead+fx

Invested Magic
link: http://steamcommunity.com/sharedfiles/filedetails/?id=81259201&searchtext=invested+magic

Update:
Zombies turned to ash when leaving or entering buildings, and when fast traveling. This is part of the Undead FX mod, the issue was that when they turn to ash they continue to cost you mana. I completely removed the turning to ash aspect of Undead FX to make them more compatabile. When your minions die their rot will simply disappear, but I believe this to be an acceptable compromise. Especially when the alternative is barely functioning minions.


Credit:
NineInchNall: creator of the "Invested Magic" mod

W-Dog: creator of the "Necromancy: Undead FX" mod

I did not create these mods etc I only made them work together.

Bugs and Compatability Issues:

None as far as I know! If you find something wrong please notify me in the comments IN DETAIL. I cannot improve if you do not tell me what the problem is. I have tested this personally and have found no bugs as of yet.

Suggestions:

Do you feel that I have left something out of this mod? If you are capable are intelligently presenting your idea then I will intelligently attempt to carry out your vision.
65 Comments
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OneShotPaddy Aug 5, 2014 @ 9:41pm 
Good job!
Sorrien  [author] Feb 27, 2014 @ 1:37pm 
Thanks, have you noticed a common theme to my mods yet?
G20 Feb 27, 2014 @ 1:36pm 
Nice, thumbs ups ;)
zlsacks Dec 8, 2013 @ 6:44pm 
Stenier [Rus] Jun 24 @ 2:17pm
Please, upload it to the Skyrim Nexus. This mod is Priceless, and there is no chance to download it if you have no steam version of skyrim :<
Sorrien [author] Jun 24 @ 3:17pm
If you don't have the steam version you probably pirated it, because I bought mine from gamestop and it was still steam :/ In any case I don't like the nexus community very much.

Actually, I think that even a pirated version(if it's complete and full; I'm not sure though, I bought my copy from walmart, after it dropped down in price, although I ended up spending about the same amount of money since I downloaded the three official DLCs off steam since my copy wasn't the legendary version, just the game of the year version) would still be steam, so I'm not sure how it would be possible for the person to not have a steam version, unless there's some kind of patch on nexus that causes the game to not need to run off steam. But yeah.
Sorrien  [author] Oct 7, 2013 @ 11:18pm 
Thank you, I also wanted to play a badass necromancer and realized there wasn't really enough content in the vanilla game itself or in the workshop. So, I started modding for the first time, and this is actually my first mod.
Goku Oct 7, 2013 @ 7:49pm 
Nice collection of mods. Started playing skyrim again, wanted to be a bad ass necromancer. Your collection helped make it a really fun experience! Keep up the good work.
Sorrien  [author] Sep 14, 2013 @ 6:28pm 
He may either be changing something or steam is buggy again, just gotta have patience
Prophet Nedley Sep 14, 2013 @ 9:25am 
Hey there, I can't seem to find Undead FX, has it been taken down? I followed the link and it either hidden or I didn't have permission to view it...
Sorrien  [author] Aug 19, 2013 @ 1:20pm 
You need invested magic, undead fx, and then this
Olteonz Aug 19, 2013 @ 12:29pm 
is it compatible with invested magic? it seems to work only on the reanimate spells. all the summoning spells are back to normal, meaning they cost mana and last for 60 sec.