The Elder Scrolls V: Skyrim

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Diamond Smithing: Heavy Armor
 
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Category: Armor
File Size
Posted
92.569 MB
May 4, 2013 @ 10:41am
1 Change Note ( view )

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Diamond Smithing: Heavy Armor

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In 1 collection by UberSmaug
Diamond Smithing Collection
10 items
Description
Custom Heavy Armor set for when you want to be well protected but look stylish at tthe same time.

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Also avaliable: ~full collection can be found above this description~
Diamond Smithing 1.5 (Swords, Daggers, and Shields)
Diamond Smithing 2.0 (Axes, Warhammers, Maces, Spears, and Halbeards)
Diamond Smithing: Archery
Diamond Smithing: Crossbows ~Dawnguard Required~
Diamond Smithing: Light Armor
All mods can be used independently but are intended as one giant mod, that's just too big for Steam. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Craftable at the forge. Each Gem type is unlocked as you progress at smithing. Stats for each are on par with similar vanilla counterparts in the same perk class and they apear in that perks category in the forge.
-Garnet=Iron
-Amethyst=Steel
-Ruby=Dwarven
-Sapphire=Orcish
-Emerald=Ebony
-Diamond=Dragonbone


[FAQ]
Q; What are the console commands for these?
A: First off, do yourself a favor and complete the “Stones of Barenziah” quest. It will take you to some cool places and afterwards you will never want for gemstones again. I want to make you play the game to get these, work for it a little bit. but if your time is short and just want to get to it I can definitely relate to that. Item codes are created randomly when you install a mod and thus unique to you. you have to search for them by typing [help diamond] in the console to search for all references to diamond in the game. pgup to see more entries. or type[help "heavy diamond gauntlets"] to search for a specific item. then type[player.additem XXXXXXXX n]x's are the item code, n = how many you want.

Q: Where do you find the weapons?
A: This is part of a multi mod series. There are two packs of melee weapons. I also have a Archery mod and a Crossbow mod(requires Dawnguard). Everything can be found in my collection above the description.

Q: Is there gender/beast support?
A: Yes, full female and beast support is included in this mod. There are two heavy helmets, visor up, and visor down. My helms do not hide the head like other full helms. I really wanted to be able to see the character eyes through the helm as you can see in the 5th screenshot with Serana. For beast races (Argonian/Khajiit/Orc) the visor is always up it was too far of a stretch to morph the helm to fit correctly.

Q: Will this work with the body mod I use?
A:The cuirass covers the entire body, so it makes no difference at all what body mod you use.

Q: Will you make silver/steel, or another gem color?
A: I intend to finish the missing items in the series but beyond that I have no intentions to add more texture variations. As it is, in terms of mesh files, this mod series is already the equivalent of six separate sets of weapons and armor. I actually could not fit another color in (on steam) even if I wanted to without making it a separate mod.

Q: Will this work with other mods like “Deadly Combat”, “SkyRE”, and “Frostfall”?
A: Assuming mods like this adjusts the armor rating based on the material keyword it should treat most of my stuff the same as if it were the vanilla armor. I haven't made any changes to gameplay I've simply added new models. One exception will be with the "Skyre: compatibility plugin", when used on my weapon mods, particularly with light sapphire and diamond weapons where I used armor material keywords to link the weapons to the advanced and dragon armor perks. The plugin will likely get confused and give them low stats. Other than that my mods play very well with others. As I mention before, no changes have been make to how the game functions, its just new content.
277 Comments
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[MLG] BLUE THE RAPTER Jul 9 @ 8:39pm 
and im a kajiit
[MLG] BLUE THE RAPTER Jul 9 @ 8:39pm 
the face wont close on all of the helmits how do i fix this?
cody.gisclair2 Jul 9 @ 6:35pm 
I like this mod, but one addition i think would be amazing would be to add a longer "skirt-like" part to the armor, sorta like the bottom of a trench coat to it. Either way, still cool
Dr. Zull (Dr. Love) Apr 25 @ 4:55am 
Nice mod! I love the look of the armor, though, it would be nice to have Steel color variant. Maybe a dull, darker bronze color?
UberSmaug  [author] Apr 24 @ 9:50pm 
@connorbrooks03. Heavy sapphire will be under orchish.

@Cajofor yes there should be a .esp. Garnet will be under iron and if I remember correctly should not require any perks to craft them.

@DEA|Cpt. Ike|A read the FAQ about beast race support
DarkWolf 69 Apr 23 @ 3:49am 
awesome looking armor my fav is the purple.So happy found the armor i want thanks mod maker
connorbrooks03 Apr 18 @ 6:32am 
sapphire isnt apearing all others are there.And sapphire happens to be my fave
cajofor Apr 13 @ 1:11pm 
Does it function without an ".esp" file of it's own? I subscribed, but there is no file for this mod in the "data files", maybe you need to be able to smith steel for the garnet to appear?
DEA|Cpt. Ike|A Apr 7 @ 7:25pm 
How do i get the damn face cover down?!
UberSmaug  [author] Mar 26 @ 1:57pm 
@justintime39 None of them are linked to the deadric perk as the Smithing tree is lop sided in favor of heavy armor, but Heavy Diamond(Dragon Bone) would be the closest. DLC is not required for anything except for the crossbows as they were not introduce untill dawnguard and thus are dependent on animations and such there in.