The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

696 ratings
The Reserve II
 
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File Size
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16.811 MB
May 3, 2013 @ 11:28pm
May 6, 2013 @ 2:44am
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The Reserve II

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Description
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SHORT DESCRIPTION
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Located a short horseride east of Whiterun, The Reserve II is a player home meticulously designed for convenience and extravagant living. Featuring three main wings all branching from the center, it eliminates the burdon of confusing corridors, and provides the Dragonborn with all the essentials and more.

*This player home does NOT require any DLC* Enjoy!

Also available on Skyrim Nexus (http://skyrim.nexusmods.com/mods/35598/?)

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MAIN DESCRIPTION & FEATURES:
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The Main Hall is the entrance, and also acts as the hub to get to each wing of the home. The high ceilings and windows to the outside sky were designed to feel open and refreshing. Depending on the time of day, the room is lit with warm sunshine, or soft blue moonlight. The Den is a furnished and warmly-lit bedroom with ample storage. It also has a closet, washroom, and two extra beds in the loft. The Forge is complete with all the tools an Adventurer needs, as well as a kitchen, bar, and dining area. Everything in The Forge is close at hand for quick and efficient crafting. The Atrium is a grand circular library with a small garden, study, and Alchemy/Enchanting tables.

The companion dog, Mocha, is uniquely textured and available as a companion. I tried to remove the barking idle, but was unable to figure it out, so I do apologize if it gets annoying but she will not be removed from the mod. <3 See FAQ for more info. The dog is "killable" if you do not wish to have her in your home.


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FEATURES LIST:
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. Spacious open floor plan
. Custom containers for your items instead of boring chests
. Working bard, bartender/vendor, and 2 optional followers (a custom textured canine or your housecarl)
. All tools needed for crafting
. All shrines available for blessing of your choice
. Enchanting and Alchemy tables with satchels
. 'Follower' room with multiple beds (follower chests are not player owned)
. Ample storage throughout (all containers are player-owned with NO respawns so you won't lose your loot)
. Fully navmeshed inside and outside; followers will follow you into and around the house
. Display cases, weapon racks, plaques, mannequins
. A bed to gain Rested bonus
. Small garden with access to some herbs, carefully tended by your own Spriggan. (His sound file is removed to keep him quiet.)
. Baby dragon in the alchemy wing
. Scenic location with quick ride to Whiterun
. And much more...


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NOTICES / FAQ
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! This mod was cleaned with TES5Edit.

Q: Why are there no support pillars to the base of the house?
A: Because they looked horrible and tacky. SO MANY PEOPLE have asked this, it's rediculous. Yes it would look more realistic, but it would also look really bad. I seriously spent hours trying to get pillars to look half way decent. So now it is magically supported. Pillars will not be added.

Q: Can my spouse live here?
A: Please use this mod with The Reserve to have your spouse live with you. I have no idea how to enable spouses, I did try! (http://skyrim.nexusmods.com/downloads/file.php?id=11370)

Q: Mannequins are moving or unequipted armor!
A: This is very common with ANY house mod, and is a game bug, not a mod bug. I believe there are separate mod fixes for this.

Q: Can my children live here?
A: Not currently, as that would require my mod to be dependent on Hearthfire. I am looking into either an addon or a "Hearthfire version", but I need to find some documentation on how to add in the child and spouse functionality.

Q: Loralyn always walks away when I tell her to sing!
A: She is on her way to go sing. She has to be standing on her "marker" to perform.

Q: The dog is annoying the *#$% out of me.
A: She is just set to "protected" not "essential" so you may ask her to follow you and take her out back 'Old Yeller' style. :'(

Q: I hate your mod! :<
A: Then don't subscribe. :3 I cannot please everyone, it is an impossibility. I respect your opinion but there's not much I can do about it!


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** IF YOU REMOVE THE HOUSE, YOU REMOVE THE ITEMS INSIDE. **
It is good practice to make a real save game (not a quick save), at least every few days and back these up in case something goes wrong.
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HOW TO INSTALL
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. If using Steam Workshop, simply press Subscribe
. OR Extract the files from the download and copy them into the corresponding directories in your Skyrim folder. If the directories do not exist, simply create them. "thereserve.esp" goes in your Data folder and make sure it is checked in the Data popup of your Skyrim launcher.


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HOW TO REMOVE:
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. Make SURE you REMOVE everything from The Reserve before you uninstall, as the house will be removed from the game. You will lose your items unless you remove them. If using Steam Workshop, simply press Unsubscribe
. OR Delete the files from your Data folder


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OTHER:
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I recommend the use of HD flora and furniture mods such as "Skyrim Flora Overhaul", "HD Furniture and Barrels" with The Reserve, as they enhance the graphics of objects within the home.

If you find any bugs or graphical issues, Please bring them to my attention so they can be fixed. :)

Questions or comments about this mod or any of my projects can be sent to: lithxemods@gmail.com


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KNOWN BUGS:
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None.


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UPDATE LOG:
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Current Release 1.2
. Added a small room and beds for followers
. Fixed possible crash bug from texture path
. Made bard Protected instead of Essential so she is killable only by player

1.1
. Fixed two backwards chests
. Ficked flickering on wall next to keg
. Fixed custom container bug that sometimes caused items to dishevel

1.0
. Release The Reserve II


OBVIOUSLY DO NOT CLICK THE "BETA KEY" LINKS PEOPLE KEEP POSTING IN COMMENTS.
I try to delete them right away but cannot sit here watching for them.
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328 Comments
w0lfmodz13 Aug 6 @ 4:11pm 
ok nvm i fixsszzszzz itszzszsz.. i can finaly adventure with mocha again :>
w0lfmodz13 Aug 6 @ 4:02pm 
whenever i try to leave the house it crashes :< im trapped with only one save!!! nuuuuuuu
Dave10hbk Jul 17 @ 3:58am 
good :D
-»TS«- Ep1cXShAd0wHaWk Jul 13 @ 3:57am 
I love this mod but I wonder if they update skyrim to have natural disasters like earthquakes and tsunamis and tornados this house is gone lol but it is awesomely designed
BlackAngeL Jun 22 @ 3:43pm 
This is a very lovely mod and I really enjoy making use of it. Some may find the dog annoying, but I simply love having this little fellow around. A very nice and cozy place. So far I didn't have any issues.
★SebMeister★ Jun 18 @ 3:42pm 
So has the basement been removed from the first Reserve? The only mannequins I can find are the tiny ones in the forge. I really need more mannequins, thats a deal breaker for me. Is it possible to remove the wind chime sound from the house, not that bothered by it but would rather not have it there?

Other than that I think this house is amazing and I love the location.
Creepwithpeeps May 28 @ 7:12pm 
Whenever you add the feature to have children in the reserve. can you also try at enable modded children into it too?
Locos taco Apr 24 @ 5:40pm 
there is a bottom floor in the house its for what ?
This is by far the best house mod (in my opinion) on steam! Just too bad you cant take your children there. I hope you will add it someday. But besides that, i find nothing wrong with this mod.
Microsoft Office Word Apr 8 @ 9:09am 
I took the dog out with me and she died (dunno where my save is from when she died) :<
Now it's annoyingly quiet in the house lol
Is there any way to get her back?