626 ratings
The Reserve II
File Size:
16.811 MB
May 3, 2013 @ 11:28pm
May 6, 2013 @ 2:44am
3 change notes ( view )

Located a short horseride east of Whiterun, The Reserve II is a player home meticulously designed for convenience and extravagant living. Featuring three main wings all branching from the center, it eliminates the burdon of confusing corridors, and provides the Dragonborn with all the essentials and more.

*This player home does NOT require any DLC* Enjoy!

Also available on Skyrim Nexus (http://skyrim.nexusmods.com/mods/35598/?)


The Main Hall is the entrance, and also acts as the hub to get to each wing of the home. The high ceilings and windows to the outside sky were designed to feel open and refreshing. Depending on the time of day, the room is lit with warm sunshine, or soft blue moonlight. The Den is a furnished and warmly-lit bedroom with ample storage. It also has a closet, washroom, and two extra beds in the loft. The Forge is complete with all the tools an Adventurer needs, as well as a kitchen, bar, and dining area. Everything in The Forge is close at hand for quick and efficient crafting. The Atrium is a grand circular library with a small garden, study, and Alchemy/Enchanting tables.

The companion dog, Mocha, is uniquely textured and available as a companion. I tried to remove the barking idle, but was unable to figure it out, so I do apologize if it gets annoying but she will not be removed from the mod. <3 See FAQ for more info. The dog is "killable" if you do not wish to have her in your home.


. Spacious open floor plan
. Custom containers for your items instead of boring chests
. Working bard, bartender/vendor, and 2 optional followers (a custom textured canine or your housecarl)
. All tools needed for crafting
. All shrines available for blessing of your choice
. Enchanting and Alchemy tables with satchels
. 'Follower' room with multiple beds (follower chests are not player owned)
. Ample storage throughout (all containers are player-owned with NO respawns so you won't lose your loot)
. Fully navmeshed inside and outside; followers will follow you into and around the house
. Display cases, weapon racks, plaques, mannequins
. A bed to gain Rested bonus
. Small garden with access to some herbs, carefully tended by your own Spriggan. (His sound file is removed to keep him quiet.)
. Baby dragon in the alchemy wing
. Scenic location with quick ride to Whiterun
. And much more...


! This mod was cleaned with TES5Edit.

Q: Why are there no support pillars to the base of the house?
A: Because they looked horrible and tacky. SO MANY PEOPLE have asked this, it's rediculous. Yes it would look more realistic, but it would also look really bad. I seriously spent hours trying to get pillars to look half way decent. So now it is magically supported. Pillars will not be added.

Q: Can my spouse live here?
A: Please use this mod with The Reserve to have your spouse live with you. I have no idea how to enable spouses, I did try! (http://skyrim.nexusmods.com/downloads/file.php?id=11370)

Q: Mannequins are moving or unequipted armor!
A: This is very common with ANY house mod, and is a game bug, not a mod bug. I believe there are separate mod fixes for this.

Q: Can my children live here?
A: Not currently, as that would require my mod to be dependent on Hearthfire. I am looking into either an addon or a "Hearthfire version", but I need to find some documentation on how to add in the child and spouse functionality.

Q: Loralyn always walks away when I tell her to sing!
A: She is on her way to go sing. She has to be standing on her "marker" to perform.

Q: The dog is annoying the *#$% out of me.
A: She is just set to "protected" not "essential" so you may ask her to follow you and take her out back 'Old Yeller' style. :'(

Q: I hate your mod! :<
A: Then don't subscribe. :3 I cannot please everyone, it is an impossibility. I respect your opinion but there's not much I can do about it!

It is good practice to make a real save game (not a quick save), at least every few days and back these up in case something goes wrong.


. If using Steam Workshop, simply press Subscribe
. OR Extract the files from the download and copy them into the corresponding directories in your Skyrim folder. If the directories do not exist, simply create them. "thereserve.esp" goes in your Data folder and make sure it is checked in the Data popup of your Skyrim launcher.


. Make SURE you REMOVE everything from The Reserve before you uninstall, as the house will be removed from the game. You will lose your items unless you remove them. If using Steam Workshop, simply press Unsubscribe
. OR Delete the files from your Data folder


I recommend the use of HD flora and furniture mods such as "Skyrim Flora Overhaul", "HD Furniture and Barrels" with The Reserve, as they enhance the graphics of objects within the home.

If you find any bugs or graphical issues, Please bring them to my attention so they can be fixed. :)

Questions or comments about this mod or any of my projects can be sent to: lithxemods@gmail.com




Current Release 1.2
. Added a small room and beds for followers
. Fixed possible crash bug from texture path
. Made bard Protected instead of Essential so she is killable only by player

. Fixed two backwards chests
. Ficked flickering on wall next to keg
. Fixed custom container bug that sometimes caused items to dishevel

. Release The Reserve II

I try to delete them right away but cannot sit here watching for them.
< >
shinigami5910 12 hours ago 
Entrance: I’d love the entrance extended with more trees. Only two doesn’t seem to do the entrance justice

I love the Reserve, even without the above things. But I feel its lacking these additions.

shinigami5910 12 hours ago 
Stables: While the solarium is the first on my list of ‘must-haves’ for any home, having a stable comes in close second.

Mead hall: I have a lot of followers, and the Reserve is their base too. I’d really like a large mead hall and large fire pit (Companions?) with a clear view of the gardens.

Kitchen: I know there’s already a station, but something similar to the HearthFire Lake Manor kitchen would be fantastic!
shinigami5910 12 hours ago 
Garden: The inner garden is what called to me immediately. But I reverently request a MUCH larger one. I love how the stations surround the garden, but I wish there was MORE.

Solarium: I keenly miss my garden boxes now the Reserve is my main base. I’m sure I’m not the only one. If I could request a very large, light filled solarium that would be wonderful. And maybe with a view of the inner garden and Spriggan?
shinigami5910 12 hours ago 
This mod is so beautiful (I especially loved the entrance, garden and Spriggan!) however just a few suggestions for Reserve 3/upgrade?
Eonwe 16 hours ago 
If you wanted to voice the dragonling, why not use some of Odahviing's greeting dialogue? There doesn't have to be a TON, just enough to make him feel more connected. Or, Paarthurnax's simple "Drem Yol Lok" would be absolutely fine in my opinion. It doesn't have to be big.

I'm looking forward to the day you get him to fly to different perches. That would be something for the future, eh? Awesome mod, my friend. I tip my hat to you! :)
Eonwe 16 hours ago 
(Second Half)

THE ATRIUM: The rug on the wall behind the Arcane Enchanter is crooked. I noticed the rest in the room were straight, so I figured I should point it out.
LIBRARY: The shelf to the immedate left when entering (the tundra cotton plant is beside it) does not have the option to place books. The others are fine.
As for recommendations... there's no way to add a little stable unless you ditch the table on the porch and stick it there, beside the outdoor forge. If not, a little mailbox at the end of the "lane" would be a cute touch.
Eonwe 16 hours ago 
The Reserve II is a remarkable and HUGE step-up from its predecessor, The Reserve (I). I would like to quickly mention that I will be keeping this version over the former, but I do have some glitches/bugs that I believe are necessary to point out.
MOCHA: She bears no "Follow Me" command. Rather, merely clicking on her seems to set her as a follower, since she'll be running after me. She DOES have her "Wait" and "Go Home" options when in the player's company.
MOCHA: Texture glitch. When standing on one side of her, the opposite of her neck fur flickers the original gray colour.
Tulip da RingTailed Lemur Feb 14 @ 9:48am 
The Bard is driving me Crazy. Never shuts up/will not rest, etc.. Can she be Dismissed / or/ changed to a general servant - something Please. I Love this place but had to move family out because of the Bard.
Alyssa Feb 5 @ 5:26pm 
I did it for the doggie

Tulip da RingTailed Lemur Feb 4 @ 11:03pm 
note to collectors: just get the mod: The Museum - you will need no other place to horde and display. Then you can live in a beautiful place like Reserve II and enjoy it.