Torchlight II

Torchlight II

113 ratings
File Size
1.166 MB
May 2, 2013 @ 11:40am
Jan 31, 2014 @ 3:18pm
18 Change Notes ( view )

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ManyMonsters in All Maps
- increases all monster count in the maps.
- fight champions in every map
- fight big bosses in every map level after Echo Pass
- fight human bandit groups composed of assorted class characters
- included MapReworks mod item Seller by Tiny
- limited health and mana potion drops only from champion kills. this is to reduce eyesour from too many health and mana drops. regular monsters or treasure boxes only drop equipment or gold.

(*This latest update increases all monsters with bosses for almost all SINGLE-PLAYER maps, and not just MapWork Maps. In this regard I would advice you to play the single campaign with this mod after completing the whole game so you can be properly equip yourself for the big fights ahead, or you have equipment already from shared stash..)

Works with MapWork Maps up to level 105
- monsters scattered equally
- more champions
- more regulars

What you get is
- more challenge
- more kills
- more skills
- more drops
- more gameplay enjoyment

works in single play, LAN or Multiplay
monster increase also proportionate to number of players
- you will always have to fight a boss for every single player map except the very first maps.

There is always more with ManyMonsters mod

Disclaimer : gamer solely liable for
- carpal tunnel syndrome
- sleepless nights
- game addiction
- antisocial behavior
- disrespect of parents, wife or gf


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Sir Spoony Jul 2 @ 10:51am 
Thanks! Just making sure since I am coming back fresh once again...ty for 5 minute reply
R.I.P.ieces  [author] Jul 2 @ 10:43am 
of course not. mods dont flag
Sir Spoony Jul 2 @ 10:39am 
Just got back into the game and this does not flag cheater right?
TouchMyLemon Jun 24 @ 8:49pm 
increased drops ruins this
Pyro™ Apr 2 @ 9:18pm 
i'd like it more without the human bandit camps of classes
geometricnut Mar 27 @ 11:31pm 
ProtoEden Mar 10 @ 9:03am 
so this mods adds a socketeer to the enclave town in plave of the respec npc... is there any wa to get that in a mod by itself?
MTB-Fritz Feb 27 @ 11:48pm 
apart from the ridiculous drop rate (drowning in orange stuff makes it worthless IMO) the human bandits use high level abilities from level 1. This probably wouldnt be a problem at all if they would scale accordingly but right now these level 1 abilities (dots mostly) deal like 2.000-10.000....its pretty much instant-death
XraveN Jan 5 @ 10:15pm 
Doesn't work on internet?
[GER]-=X=- Jan 3 @ 1:41pm 
super mod lohnt sich.