Sid Meier's Civilization V

Sid Meier's Civilization V

439 ratings
Eggman Empire Civilization (G&K or BNW)
File Size
13.444 MB
May 1, 2013 @ 8:35am
Mar 25, 2014 @ 7:47am
8 Change Notes ( view )

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Eggman Empire Civilization (G&K or BNW)

This mod adds Dr. Eggman and the Eggman Empire to Civilization V. However, it's not compatible with vanilla Civilization V - you need either the Brave New World expansion or the Gods and Kings expansion to be able to play this.

Note: Some of the screenshots above might be outdated. For example, in the current version the Unique Unit has 65 melee/ranged power.

- Eggman Empire Civilization -

LEADER: Dr. Eggman

TRAIT: Scientific Genius (Strategic Resources provide +1 Science. Receive a tech boost each time a scientific building/Wonder is built in your capital.)

UNIQUE BUILDING: Capsule (Replaces Circus) - Doesn't provide Happiness. Needs 1 improved land animal resource in city to be built (Deer, Sheep, Cattle or Horse). Provides 10% Science, plus 1 Science for each one of these animal resources in city. Has higher maintenance cost. If a city with a Capsule is captured, the capturing civilization will gain much more gold as would be the case in a city without a Capsule.

UNIQUE UNIT: Death Egg Robot (Replaces Paratrooper) - Strong ranged unit that can paradrop. Has a special promotion that reduces adjacent enemies' combat strength by -10%. Requires 1 Iron to build. Can't be upgraded.

Additional Info:
- Dr. Eggman (also known as Dr. Robotnik) is the infamous antagonist from the Sonic the Hedgehog franchise. This civ is all about science - science to be able to conquer the world, that is. All these science bonus are sure to make Eggman's master plan successful!
- Includes custom diplomacy and loading screens, along with custom canon-friendly dialogue and proper Civilopedia entries.
- Custom music! Includes "Peace" and "War" themes, like the other leaders. The peace theme is Eggman's theme from Sonic X, along with the boss theme from Sonic 1 (PAL version, bass & percussion only). The war theme is Eggman's theme from Sonic 2006/Unleashed/Colors.
- All city names reference actual Sonic games locations and stages (Metropolis, Chemical Plant, Death Egg Hangar, Scrap Brain, to name a few)
- All spies were named from Eggman's most popular robots (Metal Sonic, Egg Robo, Egg Pawn, Moto-bug, to name a few)
- If you only own Brave New World or play Civ 5 with this expansion enabled, don't worry - the mod is now compatible with both expansions. No matter what expansion you have, the mod is playable. However, if you don't own 'Gods and Kings', nor 'Brave New World', you won't be able to play the mod.
- Dr. Eggman, Sonic the Hedgehog and all other related characters and settings belong to Sega/Sonic Team and I claim no ownership over said trademarks.
Popular Discussions View All (1)
Jan 5, 2016 @ 1:23pm
Modelling assistance
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Weirdcko Jan 15 @ 8:59pm 
Wouldn't the adjective for this civ be "Egg"?
Doc  [author] Aug 7, 2016 @ 12:05am 
Last time I checked (many years ago), the mod works with any expansion, yes.
Saint Katherine Apr 30, 2016 @ 10:39am 
it's not appearing in the mods thing, many mods are not, can someone please help me?
BehemothsRoar Apr 23, 2016 @ 6:44am 
The UA name is a bit bland. How about renaming it to "IQ of 300" or something?
hi i'm emily ♥ Apr 21, 2016 @ 1:15pm 
Capsules should also be constructible if you have Ivory, Furs, Bison, and maybe Truffles (the pigs aren't the luxury, but they're there).
Neltharak Arudin Jan 5, 2016 @ 12:15pm 

ninjamax Dec 2, 2015 @ 12:48pm 
wow...just wow... I LIKE IT.
Emperor_Dragonias Oct 10, 2015 @ 5:31am 
Going with the whole conquering thing, since Eggman is a ''Genius'' how about giving him another trait ?
''Inventing'': When Eggman builds a Unit in the Capital, give that unit a random promotion
(i got this idea from the Sonic series, where he selects a random robot to go do his bidding)
Phobicwand5031 Aug 22, 2015 @ 6:07pm 
play with the pingas
timnich2001 Jul 22, 2015 @ 1:10pm