Portal 2

Portal 2

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OpticLogic 5- Optical Polarity Inversion

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OpticLogic 5- Optical Polarity Inversion

Now even MORE improved replacement for "Laser Logic Companion 5".
A logical map, NO timing puzzles, NO fast-response puzzles, and very basic easy flinging.

In this map, the laser changes the flow of an excursion funnel. To complete this chamber, you need to find a way to combine the laser, funnel, and 3 cubes that are each hidden inside a mini-puzzle room.

Be advised this map is a lot more complicated, and requires a LOT of thinking around the application of both lasers and excursion funnels at the same time. If you get stuck, think of everything you can do with your current funnel setting, and then what you can do with another. Remember the purpose of each room is to get ALL the boxes out of it!

If you get stuck, please refer to my 'hints' in the comments section!

UPDATE- it now has a cleaner exit that now requires no flinging at all. You can still fling of course (it's an easy one).
Popular Discussions View All (1)
May 23, 2013 @ 3:44pm
Room hints:
Hazza the Fox
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Petutski Dec 13, 2014 @ 12:34pm 
Excellent logical brain teaser which sort of requires thinking withOUT portals! Thanks for a great map!
Captain Quakas May 24, 2013 @ 1:37am 
Okay, I started the map again this morning and I can't believe that I got stuck yesterday, I got the solution in a minute or two..
Hazza the Fox  [author] May 23, 2013 @ 4:32pm 
PS I've modified the exit to allow more ways to get to it!
Hazza the Fox  [author] May 23, 2013 @ 3:53pm 
Cheers G915! Interestingly, you're pretty close to the right answer!

It's a very devious final puzzle- so I included a 'hint' thread.

PS- good job making it this far. This map had some exceptionally smart players stumped at the first AND second island!
(long story- my old map was called "Laser Logic Companion"- I wanted to tidy it up a bit but actually deleted it, so I remade it and renamed it (due to some other guy making "Laser Logic" titled maps).
Captain Quakas May 23, 2013 @ 6:02am 
Wow, this chamber is great but pretty hard, I have to admit that I've been stuck at the final puzzle for the last 30 minutes or so. I think I need to leave a portal in the 1st room to deactivate the red lasers near the exit but I can't figure out how to jump across...