The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

58 ratings
(Heavy Armor) Mora's Gift and Miraak Loot Improvement
Category: Armor, Weapons
File Size
0.013 MB
Apr 29, 2013 @ 7:40am
May 2, 2013 @ 9:48am
8 Change Notes ( view )

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(Heavy Armor) Mora's Gift and Miraak Loot Improvement


A small mod I made after seeing how awful Miraak's loot and how cool his sword's enchantment were.

Included in this mod:
1) Miraak (Mask) now increases magicka by 70, reduces shout cooldowns by 20% and reduces all spell costs by 50%.
2) Miraak's Gloves now grant 20% cost reduction to Conjuration and Destruction magic schools.
3) Miraak's Robe now also increases health and stamina by 62.
4) Miraak's Sword now also leeches magicka and reduces movement speed of its victims, in addition to its original effect.
5) Miraak's Robes is now Light Armor and the full set benefits from armor improvement perks Custom Fit and Matching Set. Every item in the set is also now upgradable and cost 1 Ebony Ingot and 1 Daedra Heart.
6) Miraak's Boots makes the wearer muffled and able to walk on water.

1)Miraak's Sword is now disenchantable and the enchantment is called Mora's Gift. When applied on melee weapons, the tentacle animation carries over.

UPDATE: I've tested the animation with multiple enchants applied by the enchanting perk and it does work.

2)Miraak's Staff now has more charge.

I've tested the mod and it works fine in my game and does not require a new save. If you have problems, please inform me on the comment section. The mod requires Dragonborn DLC and Skyrim 1.9 Patch. Enchants might feel underpowered, but I didn't want to become a god wearing the set and the sword. I might change them if needed.

IMPORTANT: If enchantments do not work, reequip your items. That should fix it.


-Miraak now only drops Light Armor, Heavy Armor or Clothing versions of his mask, depending on which mod is installed.

-Fixed an issue with some parts of the set being allowed to be sold to clothing merchants and the rest to armor merchants. Now they can only be sold to armor merchants.
-Increased the value of the armor set and the weapons to better reflect their value.

-The enchantments are upgraded.

-The enchantments have changed upon request.

Light Armor Version:
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Helioz #riphasse Aug 29, 2015 @ 2:14pm 
plz remove waterwalking
^0Bat^1man May 17, 2015 @ 7:27am 
You can also spawn his armor through commands. That's how I got the crossbows. I spawned them, and the bolts.
Rokalm  [author] May 17, 2015 @ 4:36am 
You have to kill Miraak to get the items and Miraak is the last boss of the DLC.
^0Bat^1man May 16, 2015 @ 3:00pm 
Yeah, I obviously read that part. But other modders said the same about the Crossbows but I have them anyways. I asked because Steam itself isn't saying that I need them.
Rokalm  [author] May 16, 2015 @ 2:46pm 
"The mod requires Dragonborn DLC and Skyrim 1.9 Patch"
^0Bat^1man May 16, 2015 @ 8:40am 
So you do infact need the DLC's for this? It usually tells me on the side that I need them, but it doesn't here. Is that only because you tweak the items in the DLC and not the actual DLC landscape? Because I've got Crossbows and Bolts but I'm pure vanilla, so just wondering if you need the DLC for this.
starwarsfan1011 Nov 29, 2014 @ 9:13am 
its a bug i cant learn bend will
Rokalm  [author] Nov 28, 2014 @ 2:34pm 
It is a bug in the DLC.
Rokalm  [author] Nov 28, 2014 @ 2:34pm 
Did his corpse fall through the floor? If so, you have to reload.
starwarsfan1011 Nov 28, 2014 @ 11:02am 
the reason why is because the dlc is gliching out