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Torchfun - The Overhaul 1.73
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File Size:
Posted:
Updated:
4.360 MB
Apr 28, 2013 @ 7:14am
Oct 1, 2013 @ 7:31am
54 change notes ( view )
In 1 collection by IL_Giudice
Torchfun: The Overhaul and suggested mods
12 items
Description
Check out the Torchfun Guide here[forums.runicgames.com].

Or read every single changes in the full detailed changelog.


Short description:

-A far better rewarding experience,
-A lot more end-game content,
-Runes,
-Flask and potion crafting,
-Bunch of new recipes and crafting materials,
-Harder and tweaked monsters,
-Rescaled world and buffed experience to reach level 100 without acts repeating,
-New starter levels for NG+ and rescaled mapworks' maps,
-Gold drop scaled on difficulty.
-Spells reworked to be more usefull,
-Gems upgrade recipes,
-Better and longer fish trasformations,
-Dozens of tweaks and gameplay enhancements and more!!!


Included mods:

-Minimalistic loot borders, by Xure.
-Enhanced character creation, by Red Schism.
-New Champion Names, by Wayback.
-More Pet Skins , by Super-Colliding Super Button
-Unusable items are red, by zparticle
-BarbSword/Engineer's tool, by cheRRymonk


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Check Change notes to read all changes since release.

For detailed patches changes check Discussions.

A special thanks to Actkqk for giving me authorization to merge and balance Tenebris class in Torchfun.

Check the Mods that you don't need anymore thread, to check mods compatibility.

Mod is also available ad Runic Game fansite here[www.runicgamesfansite.com].


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Take a look at my other mods:

Torchfun - Part 01
Torchfun - Part 02
FED - Fish's effects description
NCQ - No Class Requirements on items
Medium-Core


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Popular Discussions View All (9)
57
Oct 14, 2013 @ 8:17am
PINNED: Mods that you DON'T need anymore
IL_Giudice
35
May 21, 2013 @ 7:19pm
Patch 1.1: FIRST STEP TO PERFECTION
IL_Giudice
26
Aug 28, 2013 @ 8:19pm
PINNED: Torchfun - The Overhaul 1.73: Full Changelog
IL_Giudice
190 Comments
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■ WillFrost Jul 12 @ 2:27pm 
Firstly, great job with this mod, I really enjoy it :)

1 small issue though... I tried to craft a legendary with 50 emblems of triumph and I got nothing??
IL_Giudice  [author] Apr 15 @ 7:51am 
By the way, i'm currently work on an update that will be very nice in my hopinion, even if i will drastically change some things.

Stay tuned!
IL_Giudice  [author] Apr 14 @ 4:09pm 
Hi, thanks for playing my mod. The problem is that you have Synergies which is incompatible with Torchfun, that's why Torchfun's items didn't drop.
I strongly recommend to play TL2 with Torchfun OR Synergies, since a lot of changes are done by both mods, and a lot of incompatibilities and even bugs could happens.
About the guide, i don't want to use drive for sharing the document at the moment. Maybe in the future, but thanks for the advice.
Rulingsword Apr 14 @ 3:21pm 
So, my problem with the general goods vendor has...expanded? pet and fishing overhaul also should have something there, and it doesn't...don't *think* that's a coincidence, but unsure
Rulingsword Apr 14 @ 2:00pm 
Also, just a suggestion
You could put the guide into Google Drive, set the sharing options where anyone who has the link to it could view, then share the link to the guide here and anywhere else
Rulingsword Apr 14 @ 1:59pm 
For some odd reason, bottled water (and anything else that is mod-specific if there is anything else) isn't in any vendor. Also (I wouldn't worry about this usually, but with the other item issue I'm not sure if this is connected) I haven't got any scrolls of waves, runes, violets, or Heroes skulls (I watched the show also). I have got your other special items though (Magic Roses and the various things used for crafting). I know that the Scroll of Waves has a .6 chance of dropping, and I'm not sure about the other things, but I wasn't sure if this was possibly connected. I've been playing over a week, while using an endless arena from Synergies and using potions that give me +200% Magic Luck, so I should've run into those by now
Reyvan Apr 9 @ 5:35am 
Sounds very delicious
IL_Giudice  [author] Apr 7 @ 2:11am 
No, sorry.
Rulingsword Apr 5 @ 9:05pm 
Is there a way to look at the guide without downloading it?
TheInedibleF Mar 8 @ 2:37pm 
Hey, just as people float away from TL2, people float in, just like I did. I loved the idea of a moddablr game, and went from trying synergies to combining my own mods in a week. After days thrashing about in the Workshop, I found this. Chucked what I was piling together haphazardly, and started using this as a base. The first thing I'd recommend be merged in as a convenience is Map Keybinds. Only becasue it's the first thing I add to everything. I'm eager to see how the scaling plays with Experience Pays Off and General Passives.