The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

31 ratings
Nuvanja - A New Dwemer Dungeon
Category: Dungeons
File Size
2.515 MB
Apr 26, 2013 @ 8:21pm
1 Change Note ( view )

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Nuvanja - A New Dwemer Dungeon

Required Files : Skyrim.bsa / Update.bsa / Dawnguard.bsa / Dragonborn.bsa

*If you don't have dawnguard or dragonborn, there is the requirement-free version at Nexus

You can find your new exploring site south of Helgen.

The dungeon will respawn like the vanilla dungeons after you clear it. Monsters will be the combination of the bandits and the automatons. All of them are basically leveled but I recommend you, a vanilla user should be at least 16 or higher to safely clear Nuvanja because Nuvanja encounter zone has the minimum level 16 besides there are automatons.

There are no quests related but a loadscreen and two simple journals are included to support the lore.

Enjoy your Skyrim & Please thumbs up if you like it :D Feedback is always welcome.
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GamerX25  [author] Apr 12, 2017 @ 12:04am 
berndhofschroeer// not many mod dungeons have playable design for archers or assassins imao, and as a fellow archer player. I wanted to give range players the same valuable experience as warrior players get from mod dungeons. Thanks for playing!

Currently I'm not playing Skyrim anymore but still have the game installed in my PC with fully modded environment. So it's possible that one day I release another dungeon mod. And if so, the concept of that dungeon will be a dwemer realm sunken in Apocrypha with several quest lines. This is not an instant idea popped up right now. I've already completed considerable parts of this realm, and captured several beautiful but evil stillcut screenshots :D.
berndhofschroeer Apr 9, 2017 @ 1:47am 
Dear GamerX25,
this is an AMAZING mod! The dungeon is very great, komplex, and just wow. Playing as an archer, it´s amazing, because of the way, the way´s are aranged! Great work!!
krv1781 Aug 7, 2013 @ 1:48am 
a very good mod. Good idea expanding the dungeon into the hight rather than the usual way. i enjoyed playing it. thumps up!
Crystal_LeiLani_Gonzalez May 5, 2013 @ 2:18am 
ah that sounds interesting indeed :]
GamerX25  [author] May 4, 2013 @ 11:57pm 
michaelknightrider2011 // As a dungeon maker I'm also interested in the maze. Maybe a kind of "Haunted Farm House" concept will be nice XD
Crystal_LeiLani_Gonzalez May 4, 2013 @ 11:12pm 
oh a maze dungeon true can be a headache at times to navigate through but I do like those kind :] they are challenging and challenge is good thing. At least to me it is. Doesn't matter if the item or items at the end were or were not that powerful or useful. I enjoy challenges. To me that part is fun. :]

I suppose to be fair you can make two versions of the dungeon. one with maze and one with out or a simplier maze :]
GamerX25  [author] May 4, 2013 @ 10:54pm 
Vengeance/ Perhaps I can make one of my further dungeons with the concept of your idea :D You mean the dungeon with the only one true clear path and all the other death way, am I right? But that makes some players annoyed because of the maze-like structure of the dungeon so I have to consider about that.
Crystal_LeiLani_Gonzalez May 4, 2013 @ 9:10pm 
will try this some time when I get those two DLCs the only one I have at the present is Hearthfire :]
Vengeance May 4, 2013 @ 6:46pm 

can you make any dwemer dungeons that are more choe the correct path? one way leads to life and others lead to vatious deaths?
AGM May 4, 2013 @ 11:18am 
Looks like an ancient prison, herpa derp, you should like add a lot of traps and secret passage ways to it, I'll sub but as of right now haven't tried out it out but it looks good