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Ivan Vasilevich's March on Kazan (Zanzard Lothar)
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0.152 MB
Apr 26, 2013 @ 12:11pm
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Description
It is the XVI century, and while western Europe lives its age of discovery, in Russia the reality is stll that of bickering lords and the threat of enemies from everywhere. But one man means to change all this. He is Ivan Vasilevich, the Muscovy Tsar. As the sole ruler of Moscow, he intends to unite all of Russia and create a new, powerful empire. But many resent his ambition, and the enemies of the Tsar turn all of their efforts to defeat him.

But a foreign threat might prove to be Ivan's best shot ar assuring his throne. To the east, the proud tartar city of Kazan, seeing the internal struggle between the russian lords, have declared war to Moscow. Little did they know that Ivan would take the initiative, and so the Tsar has set foot with his army to Kazan. If Ivan conquers Kazan, not only will he terminate the threat of the Tartars to Russia, he will also demonstrate his power to everyone, and return to Moscow as a hero to the people and as a undefeatable foe to his opponents.

Take the field as Tsar Ivan, and conquer Kazan. It will be up to you to provide Russia with a possibility of unification.

NOTE: This scenario is presented as a one-scenario campaign. It was submitted to the ES "Heroes of the Ages" contest", though it did not win any awards.

This updated version of the scenario removes its time limit and also fixes some previous bugs.

This file was originally hosted at Age of Kings Heaven and is still available there along with many hundreds of other files. It is hosted here with the author's explicit permission. Registration is not required at AoKH to download. http://aok.heavengames.com/blacksmith/showfile.php?fileid=2235
1 Comments
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RodeleroCZ Apr 27, 2013 @ 10:54pm 
I like map itself. Small islands with gold and stone connected by ice look really interesting. But comments upon research of techs are often rather awkward and popped units are often even weirder. Sorry, but janissaries, mamelukes and elephants in siege of Kazan? Worst thing on it is, that those units automatically added to my roster fill my pop limit and leave me no space for extra villagers and for units I find useful and needed.

Also, it is rather weird that russians speak german. Maybe using Celts instead of Goths would be better. But Woad Warriors would look awkward, for sure.