The Elder Scrolls V: Skyrim

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Mora's Gift and Miraak Loot Improvement
 
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Category: Armor, Weapons
File Size
Posted
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0.014 MB
Apr 26, 2013 @ 6:54am
May 2, 2013 @ 9:37am
9 Change Notes ( view )

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Mora's Gift and Miraak Loot Improvement

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Description
A small mod I made after seeing how awful Miraak's loot and how cool his sword's enchantment were.

Included in this mod:
-UPDATED-
1) Miraak (Mask) now increases magicka by 70, reduces shout cooldowns by 20% and reduces all spell costs by 50%.
2) Miraak's Gloves now grant 20% cost reduction to Conjuration and Destruction magic schools.
3) Miraak's Robe now also increases health and stamina by 62.
4) Miraak's Sword now also leeches magicka and reduces movement speed of its victims, in addition to its original effect.
5) Miraak's Robes is now Light Armor and the full set benefits from armor improvement perks Custom Fit and Matching Set. Every item in the set is also now upgradable and cost 1 Ebony Ingot and 1 Daedra Heart.
6) Miraak's Boots makes the wearer muffled and able to walk on water.

Bonus:
1)Miraak's Sword is now disenchantable and the enchantment is called Mora's Gift. When applied on melee weapons, the tentacle animation carries over.

UPDATE: I've tested the animation with multiple enchants applied by the enchanting perk and it does work.

2)Miraak's Staff now has more charge.

I've tested the mod and it works fine in my game and does not require a new save. If you have problems, please inform me on the comment section. The mod requires Dragonborn DLC and Skyrim 1.9 Patch. Enchants might feel underpowered, but I didn't want to become a god wearing the set and the sword. I might change them if needed.

IMPORTANT: If enchantments do not work, reequip your items. That should fix it.

v1.0
-Released

v1.1
-Miraak now only drops Light Armor, Heavy Armor or Clothing versions of his mask, depending on which mod is installed.

v1.2
-Fixed an issue with some parts of the set being allowed to be sold to clothing merchants and the rest to armor merchants. Now they can only be sold to armor merchants.
-Increased the value of the armor set and the weapons to better reflect their value.

v1.3
-The enchantments are upgraded.

v1.4
-The enchantments have changed upon request.

Heavy Armor version released: http://steamcommunity.com/sharedfiles/filedetails/?id=142152670
Clothing version released on Nexus : http://skyrim.nexusmods.com/mods/35480
30 Comments
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Patchy the Pirate Jul 7 @ 7:06pm 
Audion thats not the mod..... thats default It dosent matter what hits you or how you take the damage miraak's robes can trigger their passive
Audion Ferrul May 9 @ 8:36pm 
I just walked over a skull and exploded, amazing mod even with silly events like that.
The Trippy Pyro (MPH! MPH! MPH!) Jul 4, 2014 @ 5:01pm 
can you remove the waterwalking enchantment?
Rokalm  [author] Jul 4, 2014 @ 7:29am 
You need to kill Miraak.
Doge The Brutal Noodle Steak Jul 3, 2014 @ 10:01pm 
were can this be found?
Warsun Games Dec 26, 2013 @ 1:40pm 
It is amazing that no one knows about this mod.It is like vital for gaming.Yet.No one seems to have this favorited.That is weird.
WillyS Jul 6, 2013 @ 3:20pm 
yea... i realized but dw i fixed it with the console commands. took me awhile but i did it
Rokalm  [author] Jul 6, 2013 @ 2:44am 
Did you uninstall the mod when you had the armor equipped? That might be the problem.
Rokalm  [author] Jul 6, 2013 @ 2:37am 
Install the mod again, equip the armor then remove it, then try uninstalling again
WillyS Jul 5, 2013 @ 7:31pm 
i got this mod today but i decided to take it off but the enchants became permanent and now i cant get rid of them