The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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HUNTERS BROOK V1.4
 
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Category: Houses, Miscellaneous
File Size
Posted
Updated
0.051 MB
Apr 23, 2013 @ 8:12am
Apr 30, 2013 @ 11:59am
6 Change Notes ( view )

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HUNTERS BROOK V1.4

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Description
Location : West of Whiterun (Wilderness) Check pictures for map location Fast travel enabled

Class Recommendation : Hunter/Plainsman/Forsworn/Warrior

Welcome to my new mod Hunters Brook,this is another cage living space mod made for a hunter
or plainsman type char.Set on a platform with two cages as living spaces,the upper has a simple
bedoll in one cage and the lower a storage chest and dresser.The platform has a table & chair
with some static decoration about,included in the mod is a cooking area with two strongboxs
with leveled items in them.Also there are barrels for storage and food.This mod works well with
my other Living space mods as a second living space or storage base.Set on a small brook with
a jetty/dock and plenty to hunt for in the wilderness.

Update V1.4
****************
Added Blacksmiths Jetty & Supplies
Added Crafting tables (Behind Cage)
Added Travel boat back to camp from landing boat area
Fixed location landing area in all 3 fast travel destinations
Fixed Hunting locations landing area (Now safe to stalk prey when you arrive)

(Please check new pictures...)

Features
************
Fast travel boat on jetty to 3 different locations of game hunting
Location 1 : Ice flow island is a small area with ice wolves & Horkers
Location 2 : Death Vally is a vally of Sabre cats & Bears
Location 3 : Mammoth Plain is a heard of wild mammoth's on marshland
Hunters tower (Back of living space) With stash of arrows & Supplies
Extra game to hunt (Deer) In all directions
Better lighting FX at night (Check Pics)
Brook Hunter's Boat Fast travel to morthal,Solitude & Dawnstar (Use Boat on Jetty)
Better looking ladder for house
Cooking Area
Storage chest & Dresser
Food barrels
Strong box's with leveled items
Set of hunters clothes (Enchanted)
Good hunting surroundings

(Please check new Pictures)

Credits
*********
Many thanks to Darkfox127 for his help on the fast travel boat scripting
Top man as usual check his links out.

Facebook: https://www.facebook.com/DarkFox127Productions
Twitter: https://twitter.com/DarkFox127Pro
Steam Group: http://steamcommunity.com/groups/df127pronews
Website: http://www.darkfox127productions.weebly.com

Thanks for the downloads on this mod..please rate


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36 Comments
Melon Oct 31, 2014 @ 10:42am 
Love the mod! Add a chopping block?
Molag Bal Aug 25, 2014 @ 5:42pm 
When I first came upon this, I was looking at it from a distance. The dry cold wind howling and whipping across the tundra, slicing at me like the daggers of an assassin. I had to give my eyes time to adjust and I'm glad I did. At first I thought the stand was a set of hanging gallows. But I was glad when I realized it was a place to rest, especially after Helgen. But the wild life here is insane, even a bit suicidal.
Evil Mr Pumpkins  [author] Jul 23, 2013 @ 11:55am 
@SGC because their wild and angry...GGRRRRRR!!!
The Woggieman Jul 23, 2013 @ 11:41am 
why are all the deers and foxes atacking me when i fast travel too hunters brok
Evil Mr Pumpkins  [author] Jul 15, 2013 @ 11:45pm 
MOD NEWS: Please rate this mod if you liked it and are using it takes just a second to make the time & effort worth while for the author,thank you.
Evil Mr Pumpkins  [author] Jun 16, 2013 @ 2:14pm 
Many thanks to everyone who has downloaded this mod & my others,please dont forget to click on that thumbs up button guys,it makes all my time & effort worth while,thank you.
Evil Mr Pumpkins  [author] Jun 4, 2013 @ 2:08am 
@Wolfman many thanks
wolfman Jun 4, 2013 @ 2:07am 
great mod goes well with a hunters guild mods that i sub to. now i can hunt for fun and profit. keep it up almost have all your mods.
Evil Mr Pumpkins  [author] May 31, 2013 @ 10:21pm 
@Shake thanks for downloading it,should do over time.
Shake the Crime Stick! May 31, 2013 @ 3:39pm 
Im playing primarily as a wood elf hunter, and this mod is fantastic. However, does the wildlife in the area (deer, sabers etc) regenerate?