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You need all 6 cubes placed around the chamber in order to open, and then get up to the exit. Simple, no?
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Jun 29, 2013 @ 3:10am
Misdirection Playtesting
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dmuk Aug 29 @ 12:08pm 
I tried again today; same problem ("Error loading"...) after un/re-subscribing. I'll try again after a day or two?
EuroSong  [author] Aug 29 @ 9:25am 
dmuk - really? Weird. I (and others) have no problem with this. Do other user-designed chambers load for you? Perhaps delete/unsubscribe and try again.
dmuk Aug 29 @ 2:40am 
Didnt load??
EuroSong  [author] Jan 25 @ 4:10am 
Hi Duke - thanks for playing! Beemod, eh? I'll have to look it up. I never created tests beyond the regular in-game editor, as I tried Hammer once but it seemed far too complicated for the amount of time I'm willing to devote to this :)
Anyway, yes I agree - a save point would be good. I'll look into it. But here's a tip: with the turrets, you don't have to dodge a single bullet. You can avoid them altogether. Wanna give it another go?
Duke Jan 23 @ 3:25pm 
Whoa. I didnt finish the test, I didn't get to the second cube even. You have to google beemod and install it. Takes about 2 min. Gooootta have those auto save points if your going to have turrents. It gives you logic gates, (and, or, not) and invisible triggers. Plus a few extra things. Nothing you have to do just shows up as the normal editor. It's required in my book!

BUT. I hate giving criticism because all things being equal it's simply my opinion. Waaay too big! Maybe it adds to the difficulty but even I think it's a bit over the top. (note the comments on my ascension map lol) Also, I think its a cruel cruel game for a player to work at something extremely tedious and then get no reward, makes people just skip the map! God knows I do...

Blah blah intoxication has gotten the best of me, I think a save point before the turrets would seriously increase this maps playability, and overall - fun!
EuroSong  [author] Jan 5 @ 8:34am 
Then I'm pleased, because your experience was just as I intended :) The test was designed to look like it was obvious what the solutions should be (although possibly hard to execute) - only for the player to fail, and have to re-think to find a non-obvious solution. Thanks for playing!
vallibus Jan 4 @ 4:22am 
Yes. But only after reading one of your comments to another person. Then I knew I was headed in the wrong direction (I spent a lot of time working on something which was not the actual solution.) Your "misdirection" certainly worked on me.
EuroSong  [author] Dec 22, 2013 @ 10:49am 
vallibus - glad you got there in the end :)
Did you do it without watching the playthrough?
vallibus Dec 20, 2013 @ 6:07pm 
Yowza! Misdirection is right. I can't believe how long it took me to figure out how to get onto the exit platform. Let alone getting ahold of the laser cube.
EuroSong  [author] Dec 1, 2013 @ 10:03am 
Great - I look forward to seeing your playthrough.
If you get too frustrated, just let me know and I will show you the way.