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RemixedMerchants(Riverwood)
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0.005 MB
Feb 26, 2012 @ 9:56pm
Feb 26, 2012 @ 10:17pm
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Description
This mod changes up the inventory for the Riverwood Trader, and Alvor the blacksmith, making them a little more logical seeming for their area. This is the first part of an immersion+ series I'm working on.
6 Comments
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bitl Mar 6, 2013 @ 2:53am 
Could you please outline how exactly the inventory changed?
anvil2011 Feb 27, 2012 @ 4:20pm 
This is a good idea for a mod.
knightmawk Feb 27, 2012 @ 1:13pm 
Did you just take a picture of your computer screen and upload it?
AbsoluteMkoll  [author] Feb 26, 2012 @ 10:05pm 
Right, there's going to be a Remix for every major city, and some of the smaller villages. I'm going to post them one at a time, so it will be modular until I'm done with all of them. Once I'd done, I'll merge them all and post them in a pack,
IcyDeadPeople Feb 26, 2012 @ 10:02pm 
great concept, girls! are you planning to expand it to adjust the inventory for other merchants as well?
AbsoluteMkoll  [author] Feb 26, 2012 @ 9:59pm 
The point of this mod is to give the merchants in riverwood a more balanced inventory, based on their location in skyrim, as well as your level the first time you go there.

When it comes down to it, why would a General Goods trader have iron ore and gems, but a blacksmith just across the path not have them?