Torchlight II

Torchlight II

46 ratings
Attack Gorilla monster pack 001A (v.17)
File Size
2.636 MB
Apr 20, 2013 @ 3:40pm
Apr 20, 2013 @ 10:50pm
5 Change Notes ( view )

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Attack Gorilla monster pack 001A (v.17)

20+ new monster varieties added throughout TL2
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Bandit May 29, 2013 @ 9:37am 
Want to thank you for all the helpful information in that video! Not only did I learn that I was doing my DDS files wrong and need to look at my alpha channels to edit the model instead of trying to delete vertices. But also learning how to merge spawnclasses is AMAZING. I added you, I HAVE TO TALK ABOUT MESH FILES! :D
Attack Gorilla  [author] May 28, 2013 @ 9:10pm 
I give a video tutorial on adding monsters into TL2 here:

It does not cover creating custom models though, it uses exisitng TL2 models.
DraconiusKnight May 28, 2013 @ 5:54am 
@Attack Gorilla

Hey Man Thanks for the compliment on my Power Pack Mod. Yeah, I was using the synergies mod when I took that screen shot and Salan uses your models. I am actually working on a mod myself that maybe using your models as well. They are really good. Unfortunately thats one thing I havent started working with yet is 3d modeling or importing models into the game. I'd really like to know how you do it,and start practicing.
Attack Gorilla  [author] May 11, 2013 @ 1:24pm 
Thanks I did and agreed to the new terms, hopefully this doesn't happen often...
Salan May 10, 2013 @ 11:05am 
Hey AG your other two mods need you to go in and edit and save their pages so that they can be viewed again. When I look at your dungeon challenge or fish in a barrel it says unavailable. Go in and edit the mod info page and re-save it, should fix it.
Attack Gorilla  [author] Apr 30, 2013 @ 8:54am 
Anyone can use my mods in compilations. I have no problem with that. I just ask for a little credit if my stuff is used is all.
011380 Apr 29, 2013 @ 4:40pm 
Just curious if you're considering allowing this to be part of a mod compilation, such as Combine Them All, TL2 Enhanced, or Enigma.

Thank you.
Salan Apr 28, 2013 @ 10:02pm 
I haven't tried the armadax skin changes, but I will give it a go and see if I can make it work, if I can i'll send you the files.
Attack Gorilla  [author] Apr 28, 2013 @ 1:52pm 
hmmm... not sure waht to do about that ARMADAX skin bug, that is unfortunate. The texture replacements are working because otherwise it would be invisible at the start. Anyone know of a fix for this? I am guessing this is aTL2/Runic bug...
Babyshifter Apr 27, 2013 @ 6:26am 
Great mod! Just wanted to mention here I noticed a bug with the amarax textures, when their armor is destroyed the entire monster becomes invisible. They can still be attacked, it seems to be just a visual glitch.