The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Leveling Merchant's Wallets
 
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0.032 MB
Feb 26, 2012 @ 4:26pm
Feb 29, 2012 @ 2:29am
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Leveling Merchant's Wallets

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Description
**IMPORTANT NOTE**
I released an expanded version of Leveling Merchants Wallets onto steam. It's official title is "Leveling Merchants Wallets Enhanced+" You can get it at http://steamcommunity.com/sharedfiles/filedetails/?id=309233106

Leveling Merchants Wallets Enhanced+ features a much more level-responsive system, built with a different aspect of the CK to hopefully be less buggy. Now, instead of level tiers, now each level will have merchants improve their gold amount by 400 until level 70, and after that by 100 per level until it maxes out at 29,500 gold per merchant at level 81.

This includes all the merchants in the vanilla game. If there is enough demand for it, I will also look into making it apply to the merchants in the DLC packs as well.

**END NOTE/THANKS FOR READING**

This mod increases the amount of gold that 80% of the merchants in the game have, based on your level. No more of the stupid "I'll buy all your legendary ebony armor for 500 gold."
Finally, merchants that have enough money to buy what you want to sell! Currently in the third revision, the mod increases the amount of gold merchants have every so often, stopping at 30k gold for most of the merchants. This is because of a bug with Skyrim that tends to freeze the merchants gold values if it gets too much above 30k. I've compensated for this by reducing the vendor restock time to 1 day, so if you're not already using a mod that does that, here you go. The thieves guild fences are not affected, because I didn't want to take the feel out of the way that their wallets increase naturally the higher level they are in vanilla skyrim. If enough people ask for it, I'll set something up for them too.

My mod is reviewed on this youtube video, for anyone who has questions about it. The video was made by enok2u, and Smorrelli, and I was blown away when they asked if I wanted them to review this. Much thanks to them for making the video.

One thing that players should know about this mod is that it will only take effect during merchant restocks. So if you use console to level up enough to get into another tier, you have to wait 24 hours.
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213 Comments
LordKnightFandragon Oct 29 @ 3:31pm 
So how do you actually make the mod work? JUst lvl up your toon? I put it in, but dont see a change. Its a mod best used at lvl 0?
Jamesym100 Oct 19 @ 3:25am 
EESH, could you make a version that doesn't go up to 30k? 30k seems ridiculous... perhaps +100 per level fullstop?
KruhlSentru May 11 @ 3:57pm 
To be honest, even though there is an enhanced version, this one is probably better. The reason being that the enhanced version requires the unofficial skyrim patch, which actually can cause even more bugs in some cases. At least, it always has in my case.
Drusarch Mar 7 @ 11:41am 
DO NOT INSTALL THIS MOD IF YOU HAVE ANY DLCS, IT EATS YOUR GAME UP FROM THE INSIDE, AND IF YOU TRY TO UNINSTALL IT DELETES ALL YOUR SAVES!!!
Altarx™ Feb 8 @ 10:43am 
This mod with my 3 DLC don't work.
Help
Malian Dec 27, 2015 @ 8:16am 
does it work with DLC? I have just purchased Dragonborn and I'm not sure if this will work with it or not???
Gunner Sep 28, 2015 @ 6:24am 
Not sure if someone has mentioned this. But it would be nice if the money a merchant has depends on their area. I mean, a small town merchant probably won't have the money to buy your deadric armor...but head to the big city and they will. I think that would add immersion to this great mod.
young metro Aug 13, 2015 @ 8:12am 
i like how he jumped from lv 36 to 95...... in the video *the magic of video editing*
Werde Spinner Aug 3, 2015 @ 7:19pm 
This doesn't seem to be working for Belethor and Arcadia but every other shopkeeper has plenty of money. Weird... Anyway, thanks to this mod I am now fantabulously wealthy.
Kharmah Jul 19, 2015 @ 6:47am 
It would be better if individual merchants "leveled" based on the value of the items theyve been sold. If belethor keeps getting super expensive things then he logically would have more money and he would have what he needs to improve his craft. So he will have more gold to trade with.