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Visikord
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Category: Video Production
Platforms: PC
Languages: English
Posted:
Updated:
Apr 19, 2013 @ 12:13pm
Apr 19, 2013 @ 8:29pm

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Description
Release date: Released already in current form, 6/2013 with Challenge/Video DJ features
Visikord is an interactive music visualizer featuring the user. By moving your hands to the beat or melody for a song of your choice, you get a sensation as if playing the song. You can also design and play Challenges. Runs on PC with Kinect or Xtion.

Visikord takes the user's image and the position of his hands in the air as the input to create visual effects for the music. It can be used solo -- the feeling of participating in one’s favorite song is empowering -- or as a party feature. Up to two people can actively create effects on the screen, and up to eight more can be present in the background. The effects are proportional to the strength of movements which are in turn proportional to the energy of the music, as shown in the videos. Hitting the bars low, for example, will produce slower, darker shapes, whereas if you raise your hands and hit the bars high, the generated shapes will appear more explosive.

The Video DJ-ing feature, shown in the 2nd video, allows for creation of live music videos with static or streaming video input and the performer in the center of the mix.

Video #3 shows the Challenge mode, an action in which the user must match the visual cues recorded by another (or same) user for a particular song. This feature can also be used solo or in groups. Playing a Challenge is about the sense of rhythm and coordination. Recording a good Challenge is more so and also a matter of design, in real time.

A Challenge for a song can be shared among users who own the song. A handful of songs for which we have distribution rights will be included with several Challenges in the distribution. Challenge Mode is currently in alpha.

The graphics are rendered at 60 fps with minimal lag from movement to effect (under 100 ms) even on modest systems.

Visikord trial (core features; Video DJ/Challenge on request) is available at http://visikord.com.

System Requirements

OS:
  • Windows 7 / 8 / Vista / XP

Hardware:
  • Microsoft Kinect / Asus Xtion Pro / Pro Live / PrimeSense sensors
  • Dedicated GPU / integrated AMD GPU / Intel HD 4000 (HD 3000 runs in VGA res) for 60 fps
  • dual core for standard features and Challenge mode, core i5 equivalent for live video mixing
27 Comments
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Frankus Apr 22 @ 7:39am 
meh
snh Apr 19 @ 6:54pm 
This is great.
MrMeninblock Mar 27 @ 10:03am 
would be asome for partys..
Cat Sep 28, 2013 @ 12:50pm 
Omg hell yes! I'd LOVE to have this! Looks so damn fun!!!
djmarch007 Sep 11, 2013 @ 6:10pm 
GOOD I LIKE
Kisuke <3~ Sep 2, 2013 @ 3:39am 
Good luck! ^^
legeN'da Aug 22, 2013 @ 1:44pm 
Its a good game and i'd want it to be on steam, but not in this way, it needs to be improoved. I don't think flashgames should be on steam, but the idea of this game is great!
InDaViz  [author] Aug 22, 2013 @ 12:13pm 
We added a new video (#2 in the list) showing some sound generation and image/video blending features in the latest release. The video is a tribal dance theme with an odd 80's vocals intro. Hope you enjoy it.
InDaViz  [author] Aug 20, 2013 @ 9:21am 
Hi EndermenEmperor, the XBox is not required -- just the Kinect, which is about $99 on Amazon now. Granted that isn't cheap, but as a party feature or physical expression tool the price may be worth it for some. Also new devices are coming (from Intel & Creative and some others).

The early version of the s/w (in 2008) was using Wiimotes, you can google for "indaviz rammstein" and check the first hit. But the movements are faster empty handed. (Like in Karate. :-)
EndermenEmperor Aug 20, 2013 @ 9:11am 
The only thing I see could be a problem is that it requires a Kinect, which is moderately expensive alone, and it in turn requires an Xbox. I personally have an Xbox but not a Kinect.
I know a lot of people who might want this won't have a kinect orpossibly even an Xbox.
Also, if all it needs is the hands, I could see this doing good on the Wii. I'm mostly just glad it isn't for that playstation ripoff, the move. It requires the eye AND the move AND a playstation.