755 ratings
Throwing Knives
Category: Gameplay, Weapons
File Size
4.505 MB
Feb 26, 2012 @ 12:59pm
Mar 13, 2012 @ 8:54pm
20 Change Notes ( view )

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Throwing Knives

Now the aim third and first person mode is fixed!!!

Adds throwing knives and axes to the Skyrim armory. You can combine the weapons with others, because they are one handed.

You can forge the weapons at any forge.
Once equipped you just have to attack like with every other weapon.
The projectile will be shot in the direction you are pointing.

There are 5 different knives

Iron Knife : 6
Steel Knife: 7
Elven Knife: 10
Orcish Knife: 8
Dwarven Knife: 11

The ammo isn´t a weapon it just supplies infinite ammo (for the specific material eg. Steel ammo for Steel knife and Dwarven for Dwarven kinfe, so if you have two different throwing knifes equipped you can only supply infinite ammo for one)

This is my first mod so do not be mean to me...

To fix the aim I had to change the mod so that the used ammo can´t be recovered, but I am working on that. Thanks to Althalos and DaMuncha on the Creation Kit Forums for discussing the script and Neon on Steam for testing the Mod. I had to change the damage of the knives as well, so please tell me if it is too low or too high, with numbers please.

Here is the link to the CK forums, if Someone wants to take a look and maybe try to improve it:

"Throwing Knives Mod Help"

this was posted on Nexus as Throwing Knives WIP:

Known Bugs:
There are some bugs when unequipping a weapon in one hand while the throwing knives are in the other hand. To solve this you just have to unequip ithem, and then reequip them.

I fixed the "resisted knife impact" bug
the damage is this way now:

Total Damage = (Basic Knife Damage * 1.5) + (Player One-Hand Skill - Target Damage Resist / 2)
Total Sneak Damage = (Basic Knife Damage * 1.5) + ((Player One-Hand Skill)*3 - Target Damage Resist / 2)

note: the basic knife damage always affects the target, but the additional damage will only affect the target if the subtraction is greater than 0

If you think this formula is wrong, you can propose one to improve the balance

Hope it works for you, and feel free to improve the mod and continue with this idea.


Glass Knife
Ebony Knife (2 Rounds)
Daedric Knife
Shurikens (5 rounds)
Elven Axe (40% to knock down a enemy)
Orcish Axe (40% to knock down a enemy)

Removed the sheathe animation
Now the projectiles spin in the air after shooting

Special Thanks To:
RandomNoob - For his help with the scripts and other things that I did not understand about the editor
Enok2u and Brodual - for their video reviews
Desasterous - for his *help* with the English description

take a look on the Dwarven Mechanical Equpment:
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Quantum Maniac May 30 @ 9:03am 
Oh just read last part of desc Im using Ebony knifes so that explaines the double knife thing but can you make an option for just one round? Also can you make them silent like arrows? My play style is ninja assassin so i need to be unheard and that is hindering me cuz i love using the knifes but they give me away.
Quantum Maniac May 30 @ 9:01am 
@ricky its under the material type. It wont show up as "throwing knifes" it will show up as, for example "ebony" and from there you forge them. Keep in mind you need all the correct materials listed under the item info.
Quantum Maniac May 30 @ 9:00am 
Here are a list of bugs I have encountered which really degrade my gameplay. One: the knifes are a bit op. Two: when i have the infinite knifes equiped my dagger: misomething's razor does NO damage at all. Three: sometimes the arrows on my bows dont show when i draw the bow. I have to unequip everything and reequip it (minus apparal) and then it shows up. Four: When i throw the knife with the inf knifes equiped and it hits something it doesnt stick to another knife seems to spawn and go in another direction. Also when i hold the knifes i appear to be holding two in one hand about a cm apart. This is regardless of whether I have inf knives equipped or not. Thank you for reading this very long list and I hope you can find ways to fix them!
EnergeticTk May 9 @ 9:53am 
will you be making daedric throwing knives?
[VNT] LION May 1 @ 3:18am 
i want the item code
Maddog -HH- Apr 20 @ 8:27pm 
Extremely un accurate... fix that friend
Valdoor0626 Apr 10 @ 6:07pm 
it wont throw :( it is normal different looking knife...
Modlio Feb 26 @ 8:31am 
well... first thought: 'O_o.. OMG!'. This mod is FRIGGIN AWESOME! Anyway the throwing knives on the shoulders were kinnda derpy though xD LOL.
犬夜叉 Feb 16 @ 5:40pm 
do you need any dlc's or extra add oms for this mod?
because i subscribed and i can not forge them, the option odes not even come up
spydori Feb 15 @ 9:55am 
love this mod good job