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Clouded Assasin Armor - Dawnguard
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File Size:
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5.791 MB
Apr 18, 2013 @ 1:10pm
May 2, 2013 @ 9:17am
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Description
****I took my mods down for awhile beacuse I had no time too work on them and I still dont :P but I figured that I would bring them back but they will remain AS IS until I have time to come back to modding. Enjoy what they are so far and thanks fro subscribing :)****


Adds a mix of vanilla armors to the game that have been retextured with swirling dark-red clouds of smoke that surround the player aswell as retextured vanilla weapons with different enchants. The armor is much like the Dark Brotherhood armor adding the nightingale hood with a few more perks ;)
The armor is under misc in the forge and you have to have the daedric smithing perk. The weapons are in differents sections like ebony and daedric. If its not showing up trying moving it up in your mod load order

UPDATES:

Requires Dawnguard DLC

-Changed colour of Aholtocob scabbard so it's a little darker now and made glow map for the dagger a little darker
-Added a Bow called Ifrit's Bow
-Change colours of bow a bit, doesn't look as pink now :P
-Changed name of "King Slayer" to "Ahaltocob"
-Added a two-handed weapon called Hun-Came
-Added a crossbow called Aphetor
-Added a projectile for crossbow called "Oil Phial" can be crafted at smithing forge under dwarven
-Added and amulet called clouded amulet. can be crafted under jewelry
-Fixed problem where aphetor model wasn't showing up in inventory
-Added a new perk to the sneak tree called Death Incarnate (And yes, I stole the name from the quest of the same name) Also if anyone has an idea for where to place the perk let me know, it's currently in the sneak tree, look below for details to give you an idea.
-Added bolts called aphetor Bolts awhile back, forgot to post here :P
-Added a ring Called Clouded Ring

Armor-

Gauntlets:
Backstabbing does more damage & one handed attacks are 15% more powerful.

Armor:
Grants 50% resistance to poison and the ability to avoid death once a day.

Clouded Amulet:
Increase health by 25 points and sneak by 10 points.

Clouded Ring:
Bow Stagger chance & Attack speed are increased by 10%.

Boots:
Your movement is muffled & and your carry weight increases by 20 points.

Cowl:
Archery is improved by 20% and you can breath underwater.

Weapons-

Ahaltocob:
Enemies may die instantly while having thier souls taken.

Ifrit's Bow:
Does 40 points of fire damage and disarms enemies.

Hun-Came:
Slashes enemies in two while draining stamina.

Aphetor:
Especially effective against Trolls, Vampires, Werewolves, Zombies, pretty much anything that's undead.
(This may be a little OP, let me know what you think)

Aphetor Bolt:
Just has exploding effect, nothing special.

Oil Phial:
A phial filled with oil that when launched from your crossbow explodes on contact leaving burning oil that damages anything that goes through it. Can be crafted under dwarven.

Perks-

Death Incarnate:
Armor increases by 50 points, Grants 10% to Critical Hit Chance and grants the ability to Inflict a disease that reduces targets Magicka and Weapon stats by 10%.
36 Comments
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District4 May 23, 2013 @ 7:51am 
can you makeone without dawnguard?
BLOODLUST 1258 May 20, 2013 @ 11:15pm 
dear author I have a bug the oil philes have no inventory picture thing please fix
ThyGamingTrack May 18, 2013 @ 12:05pm 
where do i find it?
Dragontamer39 May 17, 2013 @ 9:31pm 
This is a awesome looking mod i'll think i'll try it
Bendickson May 2, 2013 @ 11:40am 
Thanks for the response! Just noticed the amulet gives 10 points to sneak, that would give me 110. I think the 110 requirement on Death Incarnate cool, making it tougher to achieve, and making the amulet a requirement. If I'm being a pain in the ass, just tell me haha, love the mod, keep being awesome!
JamboKitty  [author] May 1, 2013 @ 6:59pm 
and thanks for liking :)
JamboKitty  [author] May 1, 2013 @ 6:59pm 
possibly, ill think about it. also for getting to 110 you can't unless you have a mod that unlocks the skill cap, which i have and have used for so long that i thought it was part of the game :P however that not being the case i am going to make it so you only need 100 to use death incarnate
Bendickson May 1, 2013 @ 5:25pm 
Did some quick math, I think 6x sneak multiplier for 2 handers would make it proportional to the 15x sneak with daggers granted by Assassin's Blade perk. Thoughts?
Bendickson May 1, 2013 @ 5:16pm 
Loving this mod! Question and suggestion: first, what's the easiest way to get 110 sneak? Second, how about adding extra sneak mulitiplier for 2 handed weapons in the Death Incarnate perk? I'd love to make some sneak attacks with Huncame and no other mod has extra sneak damage for 2 handers, that would be unique.
JamboKitty  [author] Apr 29, 2013 @ 12:27pm 
No, although you're the second person to say that! Never thought of it before but you're right it does look inspired :P That being said I just admitted to losing a genius point!