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Music of the Spheres
 
 
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Description
Release date: Available on Desura
Purchase Music of the Spheres for $5 now: www.desura.com/games/music-of-the-spheres

Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played.

That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game.

So for example, say you find yourself in a corridor with a low ceiling, and you fire a bullet directly up. It’ll now bounce up and down continuously as long as you want it to... meaning that anything that tries to pass through that corridor will be hit by your bullet. Effectively, with the ceiling, floor, and your own tool, you have created a barrier that nothing can penetrate (and because of the glockenspiel notes, the barrier has a distinctive sound).

What's the story?
You're an old man. So old that you died and have been taken to heaven. The angels who brought you know you want an interesting task to perform. They give you a sling with two bouncing projectiles, and challenge you to hit them.

You're taken from place to place; every puzzle develops an idea for you. Music of the Spheres is my vision of heaven - interesting challenges, a calm yet serious atmosphere, and environments influenced by my favorite art form: Islamic geometric art.

… Islamic art?
The game's backgrounds are made with “girih tiles”, fascinating patterns that were discovered by medieval Islamic mathematicians 700 years ago. Intertwined with their beauty, these tiles have powerful mathematics to them. In that respect, I find them to be a lot like good video games (think of Portal’s powerful maths).

Can I play Music of the Spheres now?
MotS will be available on Desura on the 20th of April

Who’s this game made by?
I’m Hamish (“hey-mish”) Todd, and you may well have seen my design analyses around. I've written about Castlevania's Medusa Heads for Kotaku, Half-Life's Barnacles for Destructoid, and Tomb Raider's platforming for Gamasutra.

I’ve been making Music of the Spheres for three years, while doing a degree and learning to program. It also has animations by Thomas Frose and Jca Micthel, and music by Stephane D'Ascoli.

What are people saying about Music of the Spheres?
Half-toy, half-puzzle, and wholly delightful, MotS is a joy to tinker with. You’ll be left scratching your head sometimes, but always wanting more.
~Rich Stanton, eurogamer

There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.
~Adam Smith, Rockpapershotgun

Really enjoying it
~Jonathan Blow, designer, Braid

Website and contact details
You can reach me at hamishtodd1 {at}gmail {dot}com, and you can find out more about the game at http://www.musicofthespheresgame.com.
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98 Comments
GamesHorror Jun 24, 2015 @ 8:29am 
нееееееееееееееее
Tu hermanabound Jan 31, 2015 @ 11:09pm 
se ve asombroso, un juego con una dificultad verdadera, algo con que pasar un buen rato, no abandonen la esperanza!!
Kaz Jan 29, 2015 @ 7:29am 
I read your interview on Kotaku about how Islamic Art can influence game design. It's really interesting. Please release this game.
Aimee Jul 18, 2014 @ 10:01pm 
Looks really good :)
Youth! Full Power!! Jun 8, 2014 @ 8:07am 
I'm expecting this game. Good luck greenlight. Cheer up~! :D
Hindemith Jan 7, 2014 @ 12:12pm 
really interesting :)
Sophos_NSM Dec 5, 2013 @ 3:08am 
amazing

ps: Upvoted. Thanks for the Portuguese. unfortunately few developers give us attention.
You gave us attention. I also give you attention. Upvoted.
[BAR] Syncrossus Nov 5, 2013 @ 3:00pm 
Will buy, no hesitation. But, slightly better graphics would be appreciated. just something like shading effects would be a major improvement.
ichimitch Sep 8, 2013 @ 7:18pm 
decent concept, terrible aesthetics. I would play it if you hired a better artist
Rdy2Play Jul 29, 2013 @ 8:18pm 
Seems like it'll be a rage game eventually with all the timing and combinations you have to figure out.