Torchlight II

Torchlight II

719 ratings
unusable items are red
Tags: Items, Ui
File Size
0.004 MB
Apr 15, 2013 @ 5:45am
May 3, 2013 @ 5:57pm
7 Change Notes ( view )

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unusable items are red

Searching through a full stash for gear to equip your new character can be like looking for a needle in a haystack. This replaces the little red X in the corner with a transparent red overlay, which should help those usable items pop out.

UPDATE: By popular demand, now includes unidentified items are yellow. Also updated the mod for universal compatibility: should now work with any other mods without concern about order.

Part of the UI tweaks compilation.

Manual download for non-Steam users.[]
Popular Discussions View All (1)
May 3, 2013 @ 6:33pm
POLL: integrate unidentified items are yellow? DONE!
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steffire3 Nov 17, 2016 @ 12:10pm 
We have made an updated "Better Vanilla Game Simple" that includes and links to your mod.

We have also given you credit inside our "Original Author Credit Discussion List".

It's our 4th compile and we simply want to inform you on how we are using your mod currently.

If you would like us to remove your mod then please notify us there.

Thank you for all your work to improve Torchlight_2!
X-I Aug 19, 2016 @ 10:55am 
通常我们会捡到很多没用或不能用的装备,这个MOD能帮我们识别,自动红色标记Pretty good!
drewrobi Sep 30, 2015 @ 12:02am 
Note that for me this had to be loaded after the synergies mod. Otherwise the red status was not update when my stats changed for items in the shared stash (at least).
Tonald Drumpf Mar 11, 2015 @ 11:29am 
Thanks, home. That mod is awesome!
Yodrik Jan 7, 2015 @ 12:32pm 
sehr gute mod kann man nur empfehlen!
Cydran Mar 6, 2014 @ 7:55pm 
Cheers for the helpful mod. Saves a lot of time going through items that I can't actually use.
Không Tồn Tại Feb 3, 2014 @ 5:02am 
dont know how but i tried to launch this for the first time, my PC went into [h1]blue screen of death[/h1]. I have no other mod installed, can u fix it ?
Construct Jan 30, 2014 @ 10:01am 
All right, so this mod is just the .imageset file, correct? I'm confused as to how either issue that I previously mentioned could happen. If I'm looking at the file correctly, you've simply told the engine to use a different graphic that already existed in the .dds. Does anyone have any ideas?
Construct Jan 27, 2014 @ 1:56pm 
Hello, and thank you very much for making this.

Unfortunately, the mod does not work unless it is placed first in my list of mods. I have less than ten, and they are all superficial mods such as Blanks Landmarks and the Diablo II UI. Additionally, the mod causes the game to draw the "item unusable" graphic on items that are actually usable in the shared stash until an update of the item graphic is forced by clicking on the item.
Nurofen Jan 1, 2014 @ 10:53am