The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

49 ratings
The Bard's Quest
 
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Category: Factions, Magic, Quests
File Size
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0.035 MB
Apr 15, 2013 @ 5:01am
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The Bard's Quest

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Description
Bards are seriously marginalized in vanilla Skyrim-- they have their own Faction and Headquarters, but unlike other archetypes don't possess a unique playstyle suited to their talents. That fact, combined with the presence of the (generally) useless Speechcraft Skill, lead me to design "The Bard's Quest."

This mod adds a special lute to the Bard's College in Solitude (in the lecture room). When picked up, activates "The Bard's Quest," and grants the PC a special power called "Bardic Persuasion." On use, unleashes an AoE which calms nearby enemies (those with hearing radius of the Bard's song, ~250 feet) and equips the player with the ability to engage hostile (humanoid) enemies in a dialogue. Dialogue options available vary based on the PC's Speechcraft Skill, and have different successful/unsuccessful outcomes.

Currently an ongoing WiP with the following goals:
-Add an additional tier of dialogue options at the 75+ Speechcraft Skill level for persuading Dragons (in their own tongue of course!)
-Add an NPC to the Bard's College who rewards players based on their number of successful persuasions.
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27 Comments
concretemonk Feb 1 @ 4:03am 
so what level of speechcraft do you need before the dialogs options pop up?
DizzyTiger the Scootalooter Oct 28, 2015 @ 11:59am 
I think it would be cool if you could make it so in training to become a bard you could have little performances and maybe play like a rhythem game or something. I dunno
DragonsBlood 11:11 Aug 22, 2014 @ 2:13am 
Bards fuckin suck and should all dieeeeeeeeeeeeeeeeeeeeeeeee!
forgotten.grove Dec 28, 2013 @ 8:30am 
Thanks for this; it's a nice addition to my travelling Bard PC. I already use the 'Become a Bard' mod with this char - i haven't noticed any incompatibilities yet (though my Speechcraft is still very low so i have yet to have any dialogue options after i have used Bardic Persuasion to calm enemies).
apricotds Jun 28, 2013 @ 9:03am 
very nice idea but it not work in my game. it calms enemies but enemies were not count.
J-F-J Apr 24, 2013 @ 5:18pm 
Is there any way to make the calming effect scale with your speechcraft skill, so that the power isn't completely game-breakingly OP?
Cantiep Apr 22, 2013 @ 10:15pm 
DO NOT go to gbiesiada's link. It will install a program that will disable task manager, shut down your computer and generally break your computer.
Shin Dan's Terrible Vengeance Apr 22, 2013 @ 12:57am 
There should be a quest where you protect the orcish bard from the dark brotherhood assassin onslaught, just for the sake of having an opposing quest. it, would, be, awesome!
JessesanMan Apr 21, 2013 @ 11:36pm 
Okay, why couln't I remember that name, the other mod is Become a Bard. You should check into making this mod compatible with it as it makes a new kind of lut, flute, and drum that are equipable and give a music playing "power".
JessesanMan Apr 21, 2013 @ 11:33pm 
Do like this. It would go well with my other bard mod I a\have and make that lute in my inventory worth more than just a free room for the night.