Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

130 ratings
de_kyrenia_se
 
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Game Mode: Classic, Deathmatch
File Size
Posted
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13.832 MB
Apr 14, 2013 @ 10:18pm
Jun 7, 2013 @ 12:13pm
6 Change Notes ( view )

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In 1 collection by 3kliksphilip
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Description
(Loosely) Based on a castle in Cyprus. This is a competitive map which has been rigorously playtested by my friends and I hope that it's fun. Let me know what you think!
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30 Comments
Ringooooohhh | trade.tf Mar 27 @ 11:02pm 
Overall:
I really enjoyed this map and could see it becoming a map in a
operation. Some invisible walls will need to be fixed and maybe minor
tweaks to B so there arent so many angles a CT can hold.

Minor Bug(s):
http://gyazo.com/3b895567eeba8eb31f9f22378971bd05
I enjoy map reviewing so if anyone every wants their map reviewed hit me up!
Ringooooohhh | trade.tf Mar 27 @ 11:02pm 
A:
Bombsite A is a really good bombsite. Decently even for both T's and CT's, leaning over to the CT's side just a little. The reason i prefer bombsite A to B is because there is only 1 or 2 angles a CT awp can hold, and those can be smoked out easily. But, and T team without good
teamwork or strats will flop on this map. Smokes need to be executed
together and no one can bait otherwise it will end badily. I think upper
is definatly the better way to push, and after smoking out the awper
that may be watching from stairs the players watching from lower will need to put their attention onto upper, and maybe someone from under can push and catch him by surprise. But, one
getting onto bombsite the T's will need to smoke 4 different locations
to stop easy rotation (http://gyazo.com/983b1ca45159f7ebaa600dc9b4b0f2d0). Or the T's
can smoke off 2, but they will be spread out more making trade kills a little harder.
Bombsite A is very balanced in my opinion.
Ringooooohhh | trade.tf Mar 27 @ 11:00pm 
B:
Bombsite B seems like a dumb descision for the T's. Even though i havent
played this against any real players yet I can tell that on competive it
will be really hard for the T's to take B. There arent very many smokes
you can do unless you get mid control, which isnt very hard, but it
wouldn't matter anyways because of all the different angles the CT's can
hold in B.
4 Different Angles a T has to look for after going Mid2B:
http://gyazo.com/fd8307756a9c39a9f956dd6762df687b
Different Angles CT's can hold (OP with an AWP):
http://gyazo.com/a688ec0fa54667625ba381e387897c9f
http://gyazo.com/11a0ed78d55d06291191569e94230c0a
Ringooooohhh | trade.tf Mar 27 @ 10:59pm 
MID:
I really like this mid on this map, even though it is very simple and
does not have much of a mid. The T's get to mid atleast a second or 2
before the CT's, so instead the CTs have to fall back to a closer corner
and watch the cross so they cant just walk into B. This can easily be
blocked using a smoke from the T's,
(http://gyazo.com/bf8ecac43a721846d9936eb0d3e51ccc) which is a
good thing considering B can be really hard to take.
Ringooooohhh | trade.tf Mar 27 @ 10:58pm 
First off, I want to say that this map looks really good. By looks i mean "looks" and looks like it will play good aswell. But, there are a few thinks I think will help this map.

I was kind of dispointed when I saw alot of different places that it looks like you should be able to but unfortaintly cant boost to. Even though some of this would be OP and needed to be removed, i wish you did it with a physical wall instead of an invisible wall.
Examples:
http://gyazo.com/1cbb6f164de3557dbdf9f4839453ca1d
http://gyazo.com/bd0edcd012929f3538ad0c962fcf018a (strange invisible wall)
http://gyazo.com/6b7b6b054fbbb32bcf9a8f3f54938e2a
http://gyazo.com/9f60276d692221b70475b7d56d80d3d9

When I was first launching up this map I thought that there would be a lack of smokes that you can do, but after playing on it for I while I discovered that there were a lot actually. Maybe add more things ontop of buildings for smokes.
alpha2a Sep 6, 2014 @ 6:52am 
sympa beau travail
alpha2a Sep 6, 2014 @ 6:51am 
sympa
g0rilla #YOLO Jun 21, 2014 @ 10:04am 
Much cleaner
MoNo Jun 20, 2014 @ 4:13pm 
The Kyrenia castle was built by the greeks, so who cares which side its on.
Turks came in and stole half the island for no apparent reason.

Nuff said..

P.S Great map philips!
◄FiNiTe► HeaterMaster PC crashin Jun 17, 2014 @ 5:47am 
I did alot of reasearch and I found out its in da turkish side, i live very south of dat and what do u mean by the best one?