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The Black Sword
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Category: Weapons
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16.997 MB
Apr 14, 2013 @ 3:52pm
Jan 7 @ 11:27am
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Description
Known alternatively as the Shade Blade and the Blackrock Sword, the Black Sword was an artifact of great power forged from the indestructible substance known as blackrock. Forged on the Isle of Fire by the Avatar, and wielded thereafter by the hero of Britannia, the artifact was lost after the Avatar's adventures on Serpent Isle came to an end.

While that Black Sword has long been lost, nothing's stopping you now from making a new one.

This mod not only adds the Black Sword, and the ability to make it, it adds blackrock as well to forge it from. It can't be found in ore veins, but it has a small chance to be found on Dwarven Spiders and a smaller chance to show up on Falmer, starting at level 18. If you find enough (at least 10) you can forge an unenchanted Black Sword at the Skyforge. This version is slow and heavy, owing to blackrock being, well, rock, and not really the best material for a weapon. But, if you get yourself a couple of filled black soul gems, you can balance the blade into the fully powered Black Sword.

With the full sword, you get the Rain of Fire ability, which can only be used once a day but when used rains fire on the area it's cast. On top of that, the Black Sword also can soul trap, and serves as a reusable soul gem capable of taking black souls. The sword will also completely refill your magicka while draining the life force of your opponent. Have a tough opponent? No worries, the sword could instantly kill them with a single strike, if it feels like it.

You can make a 1 handed version of the Black Sword. It's a bit faster than the 2-handed one (of course) but does a bit less damage. Still has all the same effects as its two-handed sibling, of course.

Making the sword requires the Ebony smithing perk and the Arcane Blacksmith perk. Plus there's the need for 10 pieces of blackrock in order to make the thing to begin with. Since the Black Sword is very powerful these restrictions are in place so you can't get it at lower levels, since it'd just make the game like eating a can of spam.

Known Bugs: None at the moment. If you come across any, lemme know and I'll look into it. Compatability wise, the mod should be compatible with a lot, since it doesn't rely on a DLC nor does it modify anything weird that'd butt heads with other mods.


The armor my character is wearing in the screenshots is the Sententia armor from the TERA armor set. I use the CBBE version which can be claimed here:

http://skyrim.nexusmods.com/mods/29411
Popular Discussions View All (2)
7
Feb 23 @ 10:23am
help, can't find any
aesp51
2
Feb 13 @ 8:05am
The black sword
yvan
164 Comments
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DBswag Apr 3 @ 2:31pm 
Very nice.
Captain Joshua Mar 30 @ 7:55pm 
Yeah this is an immense amount of work over something like this honestly I could go to every dwarven and falmer based location in the world and never find a piece of this Blackrock you'd think earning the smithing skill would be sufficient enough challenge to ensure lower level characters won't obtain it... I just liked it for it's appearence.
DEvasto  [author] Mar 29 @ 12:47am 
You need at least one piece of blackrock before it shows up in the forge menu at all, if you have both the Ebony Smithing and Arcane Blacksmith perks, and it'll only show up at the Skyforge. Since it uses a custom material keyword, it'll show up in the Misc category when the conditions are met.
Captain Joshua Mar 28 @ 3:51pm 
sooo I don't see it in crafting and yes i'm well beyond capable of forging it and beyond level 18
RustedCutlass717 Mar 22 @ 12:49am 
I have noticed that Falmer Warmongers and Dwarven Centurions are ripe places for Black Rock hunting.
gamzee Feb 21 @ 8:49pm 
ok tnx
DEvasto  [author] Feb 21 @ 8:41pm 
It's only craftable, but you need 10 blackrock to make it and it's not easy to come by. The Black Sword was straight-up forged in Ultima 7 and that's why it's craftable here.
gamzee Feb 21 @ 6:30pm 
wereisit ocated? or is it crafteble only?
DEvasto  [author] Jan 6 @ 4:40pm 
I know the blackrock leveling is rather derpy, even after the several adjustments I've made to it. I have an update in the breech, though, that should possibly hopefully maybe make finding the stuff less of a pain in the bum, I'll be getting it out as soon as I can.
aesp51 Jan 6 @ 4:29pm 
could you make it so that there's like 2 or 3 peices available from the companions after you finish the companion quest, i installed his mod at level 25, now im at 51 and i still haven't found a single peice, i even have dawnguard so i encounter falmer and dwarven spiders and shperes more often. i can seem to get any peices, its takiing forever, im at the point where if i don't find any soon, im gonna console command in 100 dwarven enemies at a time until i find some. please help