Sid Meier's Civilization V

Sid Meier's Civilization V

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Songkran Wonder Pack
File Size
1.108 MB
Apr 13, 2013 @ 4:54pm
1 Change Note ( view )

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Songkran Wonder Pack

In 1 collection by Pouakai
Wonders of the World
84 items
Across April 13-15, Songkran is celebrated in South East Asian countries, particularily Thailand. Historically it marked the beginning of the Thai New Year, however in recent times this has changed to be January 1 in line with the rest of the world. Songkran remains a national holiday, and is celebrated in part by water throwing. To celebrate Songkran, we have released a wonder pack comprising of four Thai wonders - Amphawa Floating Market, the Democracy Monument, Khao San Road and Wat Pho. These are all modular, and can be enabled / disabled at any time.

Requires the Gods & Kings expansion pack, and credit to co-author Sukritact for the icons and the cover image
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poundjd Jun 12, 2016 @ 3:52pm 
your work on wonders is AWESOME!!! I know you have a colection, but have you ever considered putting them all into a single MOD???
Pouakai  [author] Jun 7, 2016 @ 12:09pm 
Yeah, I'm just fairly busy. Need to find time to update More Wonders again
poundjd Jun 7, 2016 @ 10:00am 
are the authors even reading these any more?
root Jan 16, 2015 @ 3:38pm 
Sinnaj63 Oct 10, 2014 @ 6:57am 
The Democracy Monument is kinda OP with Communism(And weak for other ideologies). Nice Great Work of Modding though anyway.
lshipp Feb 28, 2014 @ 3:39pm 
the changes you need to make will be in a file called "Amphawa_Buildings.xml"
lshipp Feb 28, 2014 @ 3:35pm 
If you feel up to it, I'm pretty sure the floating market can be fixed in the XML by simply changing "Building_ResourceYieldModifiers" to "Building_ResourceYieldChanges".

Open the XML files in the mod and look for:

<Building_ResourceYieldModifiers> and </Building_ResourceYieldModifiers>

change them to :

<Building_ResourceYieldChanges> and </Building_ResourceYieldChanges>

Note the "/" symbol. It is important. Don't copy over it. (it shows the game where the end of a particular type of infiormation is located)
Save the file. You should be good to go.

I haven't looked at the XML code in this mod for some time, but when I subscribed to this mod a year or so ago I found this error (like everyone else), so I am assuming nothing has been changed since.
The mod authors used the wrong XML table. The one they used doesn't actually do anything,
Silverfishv9 Feb 28, 2014 @ 9:40am 
Why does everyone seem to assume Autocracy=opressive oligarchy? what if you had a ruler with absolute power who was directly elected by all the people, and a nation that sought liberty for all? It would techinically be more democratic than most nations on earth.
Jammy Roostler Jan 24, 2014 @ 12:37pm 
Apologies for the double post but I reached character limit with this one
Another concern I have is that the Democracy Monument is pretty wimpy in an oddly specific way. +25% prod. for Order is a fine bonus, and +6 culture for Autocracy is fine in an ironic way considering it's the antithesis of Democracy. I like to imagine an Autocratic civ getting it and a couple people would walk by it and say "This here's the monument we stole from one o' them silly 'freedom-loving' populations! Hoohoo! What rubes~" and then they clink their whiskey-filled canteens together as they go off to beat another refugee family into submission.
But only +5 Happiness for Freedom? The ideology that ENCOMPASSES the idea of Democracy in the game? That's an inappropriately shitty bonus. If anything it should be something better than the other two, maybe even combined. After all, it's a World Wonder, useful as a boon to a Democracy-loving people or useful as a steal from someone who doesn't want them to have it.
Jammy Roostler Jan 24, 2014 @ 12:34pm 
A lot of these complaints I'm seeing aren't well-founded. Yes, the Floating Market is broken (just recently tried it) but 'resources' SHOULD only apply to Luxury or Military Resources. Stock-yield tiles do not actually give 'resources' as defined by the game, so I don't think it's overpowered at all. It's basically just giving extra yields to resources within the city's grasp, like extra resources that some social policies give to Great Person tiles.