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Fish vs. Crabs
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Platforms: PC, Mac, Linux
Languages: English, French, Spanish
Players: Single-player
Posted:
Updated:
Apr 11, 2013 @ 6:41pm
Mar 6 @ 11:35am

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Recent Announcements View All (9)
Fish vs. Crabs now available for iPad
Fish vs. Crabs Shipped
Description
Fish vs. Crabs is a fully immersive 3D underwater Tower Defense Game. You play the role of the fish defending your eggs from invading crabs, shrimp and lobster. The invaders advance along the sandy ocean bottom toward their goal. You must strategically place your towers in an effort to prevent the invaders from reaching your eggs and escaping with them.

Once you have successfully defended your eggs, they are taken to a protected reef that you see as your main game menu. This reef is unique to the player and you may customize this reef by adding and removing corals, sponges, rocks, other fish and special items that you may discover during game play.

In addition to the standard tower defense game, Fish vs. Crabs has other small games built into it. By discovering hidden objects around the reef and completing objectives with those objects (such as raising the flag on the pirate ship), the player will unlock additional corals, sponges and other items that may be used to decorate the reef on the main menu.

New items will be added to the system at regular intervals for you to discover and decorate your reef system with. We will continuously be refining fish behaviors, improving visuals and balancing game play to give you the best game experience and enjoyment of your reef in addition to new and challenging Tower Defense levels and new objectives.

Once your reef is built the way you like it, why not spend some more time there? Download the screensaver for your PC (and other systems later). If you don’t like it, play some more and change it.
Popular Discussions View All (2)
19
Mar 6 @ 11:29am
Free to Play or Premium
Swift Creek Games
8
May 10, 2013 @ 3:15pm
Fish vs Crabs - Blood and Gore?
Swift Creek Games
96 Comments
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Swift Creek Games  [author] Aug 14 @ 7:55am 
We've received the DK2. For those following along... we are thinking of requiring DX11 support for the builds that support the Rift. This allows a much higher image quality, especially around the terrains. Any machine purchased in the last 2 or 3 years should be able to handle it fine. Non-rift builds will still support DX9 and Mac builds will be unaffected.
oh my celestia Aug 4 @ 12:32am 
good
icnivadodranoel May 17 @ 3:20am 
Good
SubZeRo666 Apr 18 @ 11:54am 
@Creator: Great news! :-)
Swift Creek Games  [author] Apr 9 @ 12:22pm 
We are actually working on the new UI system now with Oculus Rift and controllers being integral to that work. We also had our order in for the Rift DK2 within 5 minutes of receiving the email the system was up. We're definitely committed to the rift.
SubZeRo666 Apr 6 @ 2:56pm 
@Creator: Any updates on Oculus Rift support?
ChR0n1k Mar 16 @ 5:21pm 
crabs crabs crabs fish crabs
[BotB] Windhammer Mar 6 @ 7:00pm 
thumbs up gl
Swift Creek Games  [author] Mar 6 @ 11:58am 
I made a quick collage of a couple of the trading cards. We made a dozen and would decide on which ones to add after approved for Greenlight.
Swift Creek Games  [author] Mar 6 @ 11:34am 
Thank you all for your votes. We've been on Greenlight a year and it's nice to see a refreshed interest.

Yes, we have trading cards already made.

We will be updating Desura in the next day or two with new graphics. If you have DX11 on a PC, you will see a big bump in visuals.

It has also been asked in the discussion areas: If we make it through Greenlight and you purchased the game on Desura, then YES... we will give you a Steam key.