Torchlight II

Torchlight II

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Noddyngineering!! (v.830)
File Size
19.840 MB
Apr 11, 2013 @ 7:12am
Aug 31, 2014 @ 1:08pm
39 Change Notes ( view )

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Noddyngineering!! (v.830)

What it does (afaik):
Adds two new pistols, Desert Eagle and Lawgiver.
Adds two rifles, Assault and Bolter.
Adds Armor inspired by Judge Dread, Ghost in the Shell and a draft 40k Sisters of Battle armor.
Adds a player ui which has slots that allow for costuming, visible and invisible armor (note the stats still count OP probably but use at your own discretion.
Adds a pet ui which allows you to costume the humanoid pets supplied.
Adds humanoid pets which have a random appearance each time, can be equipped with armor and weapons, pet limitations apply. Eg. base stat items are pointless on pets and weapon damage is wonky.
Adds a new class: Steam Punk Lawman/Tech Priestess, inspired by Judge Dread/Ghost in the Shell.
Adds a new hair style, pc model and texture to support my idea of G.I.T.S assets.
Adds ranged weapon projectile, the blaster bolt, to the new items. Fire and forget projectiles much like Diablo 3. Which allows the projectile deflection skill to have a bit more meaning.
Adds a cool tool tip bug via pets having items they shouldn't have, afaik its a limitation of the engine. Pets were never supposed to wield assault cannons!

With all mods a new game is suggested, mainly to use the new class!
Adjusting mod load order will allow the use or disuse of various ui changes.
This is a work in progress, but I find it fun so I shared.
Balanced.. probably not
Conflict.. Most changes should stand alone. The UI elements which WILL conflict with mods changing pet &player UI.

I play this with Endless Dungeon mod, for giggles and because its awesome!
There are probably other changes, but its been an odyssey to get here so enjoy.
Comments/Suggestions welcome ofc. :)


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Kappa Keepo Aug 5 @ 1:17pm 
Whats The armor in the last picture
Dark Templar Sephiroth Aug 2 @ 8:16pm 
Great! Can't wait for some updates!
Panzakat  [author] Jul 24 @ 7:18am 
Ok, so I have a bit of time on my hands atm, I will see if I can remember how it is all supposed to work and try to address some of the requests. A todo list to come..
Art Jul 24 @ 5:57am 
Holy shit this the greatest mod ever. I don't think I've ever had this much fun playing as judge dredd in a fantasy setting.
steffire3 Jul 15 @ 9:22am 
Have you played this with 5 sockets, LAO 2 Chaos Edition, Minigun Weapon, and then any powerful custom class? Only mods like Synergies, Boss Brutality, and Apocalypse can help foes to be equal.

For me it's sweet that this is the only mod that allows double armor slots to affect stats.
captiansven Jul 2 @ 10:07am 
I really enjoy these mods, but I would like to have them seperate.
I love having a Sister of Battle tailing me.
I love getting Ghost in the Shell armor.
I am a huge fan of Dredd.
I am however, not a big fan of this layer armor slot thing, and the SoB armor that always seems to be level 1 whenever I find it.
Is there anyways you can pull these apart and relase them as singles?
xander014 May 24 @ 1:21pm 
This is a awesome class!
DJ Mar 31 @ 2:02pm 
can you please make a separate mod that just adds the ghost in the shell armor thats not OP?
Panzakat  [author] Feb 15 @ 8:24am 
The only way around this would be to combine both sets of visual player ui changes. The containers are still there it is only the graphical components on the player page are not present.

As long as credit is given, I have no problem with the combination of my ui pieces in other mods, since I have very little time these days. :(
truegargoyle Feb 14 @ 5:42am 
I love the mod, but am having one problem, When I am using it withe synergiesmodTL2essentials I lose the cosmetic armor slots on the screen but they are still there just unaccesible if I put your mod above it and if I put your mod below it I lose all the extra inventory pages of that mod even tho they are still there, they are just unaccesible. Any ideas on how to work around this??