The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

100 ratings
Spell Spam - No Charging Time
File Size
0.038 MB
Apr 8, 2013 @ 11:52am
1 Change Note ( view )

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Spell Spam - No Charging Time

This mod sets the charging time of all spells to 0. This let's you spam magic everywhere! The charging time for the annoyingly long master spells are also shortened alot.
To install, simply press subscribe and it's done.

Spell Spam doesn't create any bug or errors with other mods, and as far as I know it won't create any bugs at all. Please leave a comment to help me improve this work in the future.
The few spells from dawnguard and dragonborn are not included, but I will probably upload versions for those spells soon. I may also make this work with spells from other mods like Midas Magic, Forbidden Magic or Apocalypse Spells later so stay tuned!
If you enjoy my mod I would really appreciate a like and a fav, to help me with this and future works.
Have fun! :)

If the mod won't work for you, open "data files" when you start up Skyrim, and move the mod up over all magic based mods.
Also if you have subscribed to both "No Charging Time" and "Less Charging Time", make sure that only one of them is checked when you start up Skyrim!

If you think that 0 charging time is too overpowered , then check out my other mod that sets the charging time to half vanilla speed (suggested by BlackLaser):
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so it merely removed charge time, that's all?
tinytrickster32 Apr 27 @ 11:24am 
is there any way this could one day work with other mods?
ethanfowler317racing Mar 16 @ 12:58pm 
does this work with staffs
Lulle5000  [author] Jan 24 @ 12:54pm 
Odd, If more people seem to have the same issue I'll look into it, but at the moment it's rather difficult since everything works fine for me.
I'm glad that you're still enjoying it though!
magicbuyer22 Jan 23 @ 2:05pm 
ive checked with all my mods, none of them involve fire spells. any other spell packages ive got are spells that never existed in the vanilla game and they dont do fire either. i can live without fire spamming, i was just thrown off that i couldnt do it so i switched to ice. great mod though anyways
Lulle5000  [author] Jan 23 @ 7:54am 
That's pretty weird, do you have any other mods that affect especially fire spells that you can think of?
magicbuyer22 Jan 22 @ 11:44am 
it seems to work for all of the spell types except fire type spells for me. anyone else with this problem?
americus22americus22 Dec 3, 2014 @ 12:58pm 
this will help when i need to cast a master spell but cant stand how long it takes to charge and since it takes to long the spell is sometimes nolonger needed r they move befor i find out the master spell was the rong one
Two Bears High Fiving Dec 2, 2014 @ 2:58pm 
So fuckin' helpful for my rampages and dragons! thank you!!!
Lulle5000  [author] Oct 11, 2014 @ 8:03am 
@Pr.Jitterskull - best bug fixer
It doesn't add any new spells, only configures the vanilla spells.
The mod decreases the charging time for all vanilla spells to 0, so you can just spam spells all over the place!
This also affects the spellcasting npc:s, so it won't be overpowered ;)