Garry's Mod

Garry's Mod

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(SINKABLE) RMS Valiant
 
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Type: Map, Effects, Addon
Tags: Coop
File Size
Posted
Updated
8.299 MB
Apr 7, 2013 @ 7:32pm
Jun 11, 2013 @ 6:54am
3 Change Notes ( view )

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(SINKABLE) RMS Valiant

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Description
*-*-* READ THE DESCRIPTION BEFORE PLAYING *-*-*

*-*-* PRESS THE BUTTON ON THE SHIPS WHEEL, LOCATED ON THE BRIDGE *-*-*

*-*-* MULTIPLAYER WILL LIKELY CAUSE SERIOUS FPS LAG *-*-*

*-*-* RIGHT CLICK ON THE SHIP AND SELECT 'MAKE PERSISTANT' BEFORE USING YOUR PHYSGUN *-*-*

Ladies and gentlemen, she's finally here.

The biggest, and by far the most grandest of the three ships I have made.

At over 7000 units long, over 700 units wide and over 1200 units high, she is exactly half the size of the Titanic.

Equiped with all the luxuries of 1st, 2nd and 3rd class and the massive size to accommodate many souls, she is a proud and worthy ocean liner. Her name, is the RMS Valiant.

----------

She's strongly inspired by the Titanic, as you will see! She takes 24 minutes to sink completely, and she shares one key feature with the Titanic, I'll let you find out what that is! *Wink wink*

As the biggest and by far most prestigious ship of the three, I feel this ship has the be the final in the series. I accomplished everything I wanted to do in this theme, I've achieved what I wanted. She uses absolutely everything Hammer (The Source mapping program) was able to provide, size wise. Anymore and the game could not run.

She has a vast amount of custom content, a lot of which are models, which managed to provide great detail compared to the RMS Honourable, and also saved the map A LOT of fps. The fps on this map is actually much better than that of the Honourable map, due to much better optimization and mapping techniques.

I hope the time and effort I put into this map will give you all a great experience, I really wanted it to be one of the best.

This time round I'm not going to write a short story, I'll leave that up to you guys. I hope the ship tells a story to you!

Please remember to rate this map guys!

Also, please don't add me as a friend just because you're a fan of my maps, I made this group for in-depth feedback, suggestions and discussion - http://steamcommunity.com/groups/AcidsMaps/discussions/0/810921273951671085/

***Tips and Advice***

ADD TO THE DRAMA:

Play some dramatic or sad music before you begin, I recommend some dramatic music from the "Titanic" movie. It will definately make things more interesting.

TO BEGIN:

To start the sinking process, you must go to the Bridge, where the wheel is located. Press E (Use) anywhere on the wheel and get your life jacket ready!

BE WARNED:

This can be quite a hefty map to run on some computers, if you do not have a good computer, do not expect good performance.

TO AVOID GETTING STUCK:

I have done my best to make this ship as player friendly as possible, but I can only do so much with the Source Engine.

You will be prone to getting stuck on this map as the ship lurches more and more, using crouch and jump is a good way to break out of this.
Crouching + Noclipping can also prove a smooth way to "Pretend" to move through the ship as it sinks.

DO OR DIE:

If you're going to publically show this map in ANYTHING, PLEASE give me the credit. I put a lot of effort and time into this map.

BUG REPORTS:

I've started a discussion on this download page where any bugs can be reported, I will be keeping a list of the serious bugs which I will go through as I make a bugfix version of this map. Please read the rules I laid out in the discussion before posting.

-IF YOU ARE MISSING TEXTURES & MODELS, this either means the addon has not installed correctly, or you are missing Half Life 2, which is needed for this map.

---------------------------------

Very Special thanks to...

Callinstead - For advice, patience and some custom textures.

Freakysoup - For his vast knowledge of the maritime theme and his technical contribution.

Sir Pinecleandog - For many custom textures, despite being very busy with other projects.

NassimO - For many custom textures, also while being very busy with other projects.

Oskutin - For technical mapping advice and patience.

And thank you to all the fans of my series of maps, with out the feedback and uplifting comments you guys gave I probably never would have got this far. I dedicate this ship to you all!

If there is anyone I missed, please let me know.

Also, if you would like to help support my efforts in making maps, please consider donating. It takes a lot of time and resources to make these things, and I plan to continue! Thank you.

[www.paypal.com]
Popular Discussions View All (9)
34
Nov 15, 2016 @ 5:39am
Titanic And her Wreck?
Димитрий
77
Jan 28 @ 12:32am
Bug Reports
Àçìd
2
Jan 4 @ 5:21pm
Dear Acid,
NUK3D
< >
654 Comments
Russian BEAR Feb 20 @ 3:12pm 
SLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW
Russian BEAR Feb 20 @ 3:10pm 
so slow
Knuckle0Head :3 Feb 20 @ 9:36am 
Really cool map, just got through the sinking of it, and my laptop managed to keep a good 30 fps during the sinking, which is always nice. I only have a few small complaints with it: theres a lot of hallways with invisible walls blocking them off, the second stairwell in third class goes nowhere, and i wish there was a day version. The insisible walls makes the map feel more cramped than it should be, and the night sky with no background noise gives the map a really creepy feel.
Derpyh pharaoh of the derp Feb 20 @ 7:18am 
*playing the map* oh its slow and just sinking normaly boring *ship brakes* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH!!!!!!! HELP. HELP ME.
TRIGGERED(╯°□°)╯ Jan 21 @ 5:02am 
If this was a prop...
shocksome Jan 20 @ 7:29pm 
acid how do u sink the ship which butten
shocksome Jan 20 @ 7:25pm 
which buttun do u use to sink the ship
GokuDamian Jan 19 @ 11:17pm 
resting i mean
GokuDamian Jan 19 @ 11:02pm 
Can You Make The Resing Grounds ina nother Map coverd In moss and the Other Stuff Like Titanic?
chiefs0214 Jan 16 @ 11:51am 
great ship can you make another one please