Section Last Updated: 1st of February 2014, Patch #23  The Big One

High Knight
Hit Points: 8000, 0HP/s Regeneration
Stamina: 200
Damage: 180 Slash, 60 Impact
Armor: 25 Slash, 25 Impact, 25 Pierce, 30 Fire, 30 Ice, 30 Lightning, 30 Magic
Speed: 35/40
Heal: Heal: Heals the Hero for 1440HP over 40 seconds, Costs 90 Stamina
Deadly Strike: 300 Impact Damage in a 45 Radius around the Hero, Costs 50 Stamina
Battlecry: Gives nearby units(including Self) +5HP/sec Regeneration & +30% Slash/Impact Damage, lasts 20 seconds, 200 Radius, Costs 50 Stamina

Dragonslayer
Hit Points: 6000, 0HP/Sec Regeneration
Stamina: 200
Damage: 180 Slash
Armor: 30 Slash, 30 Impact, 0 Pierce, 85 Fire, 75 Ice, 40 Lightning, 20 Magic
Speed: 50/80
Heal: Heals the Hero for 14440HP over 40 seconds, Costs 90 Stamina
Evasion: +20 Pierce Armor, +20 Fire Armor, +25% Speed, Lasts 10 Seconds, Costs 50 Stamina
Dragon Horn: 'Enemy Dragons are momentarily stunned' and have 90% Movement Speed for 20 Seconds, 200 Radius, Costs 50 Stamina

Protector
Hit Points: 6000, 0HP/Sec Regeneration
Stamina: 350
Damage: 200 Slash, 40 Fire, 40 Ice, 40 Lightning, 40 Magic
Armor: 30 Slash, 30 Impact, 30 Pierce, 50 Fire, 50 Ice, 50 Lightning, 50 Magic
Speed: 60/80
Heal: Heals the Hero for 1440HP over 40 seconds, Costs 90 Stamina
Mass Heal: Heals nearby units(including self) for 225HP over 15 seconds, 500 Radius, Costs 180 Stamina
Hide: Unit is Invisible, 25% Speed, Costs 10(3/sec) Stamina, Toggle
Whirlwind: Deals 300 Slash Damage to nearby enemies, 60 Radius, Costs 70 Stamina

Infiltrator
Hit Points: 3000
Stamina: 350
Damage: 275 Slash, 150 Magic
Armor: 40 Fire, 40 Ice, 40 Lightning
Speed: 75/120
Heal: Heals the Hero for 1440HP over 40 seconds, Costs 90 Stamina
Invisibility: Invisible until Attacking, 1 Stamina/Second, Toggle
Acceleration: +40% Speed, Lasts 20 Seconds, Costs 50 Stamina
Battle Frenzy: +15 Slash/+25 Impact/+35 Pierce Armor, Lasts 20 Seconds, Costs 50 Stamina

Warlord
Hit Points: 5000
Stamina: 200
Damage: 120, Slash, 40 Impact
Armor: 25 Slash, 25 Impact, 25 Pierce, 40 Fire, 40 Ice, 40 Lightning
Speed: 50/62
Heal: Heals the Hero for 1440HP over 40 seconds, Costs 90 Stamina
Rage: Increases Impact damage by 400, Increases speed by 40%, lasts 10 seconds, Costs 400HP(30HP/Sec) & 20 Stamina
Charge: +125% Slash Damage, +50% Speed, Lasts 30 Seconds, Costs 60 Stamina

Tribal Shaman (I think I forgot something on this one, take it with a grain of salt)
Hit Points: 1500
Stamina: 100
Damage: 100 Pierce, 100 Fire, 50 Magic, 400 Range
Armor: 10 Slash, 10 Impact, 10 Pierce, 40 Fire, 40 Ice, 40 Lightning, 50 Magic
Speed: 50/62
Heal: Heals the Hero for 2000HP over 40 seconds, Costs 90 Stamina
Shamanic Healing: Heals nearby units for 2000HP over 20 seconds, 512 Radius, Costs 150 Stamina
Blood Purge: Deals damage to surrounding enemies?, Lasts 5 Seconds, 512 Radius, Costs 150 Stamina

Dwarven Champion
Hit Points: 5000, 0HP/Sec Regeneration
Stamina: 200
Damage: 200 Impact
Armor: 25 Slash, 25 Impact, 20 Pierce, 60 Fire, 60 Magic
Speed: 30/50
Heal: Heals the Hero for 1440HP over 40 seconds, Costs 90 Stamina
Dwarven Horn: Reduces enemy movement speed by 50%, lasts 20 seconds, 200 Radius, Costs 50 Stamina
Deadly Strike: 300 Impact Damage in a 45 Radius around the Hero, Costs 50 Stamina