Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

286 ratings
Game Mode: Classic, Deathmatch
File Size
13.675 MB
Apr 6, 2013 @ 5:50pm
Apr 14, 2013 @ 11:13am
11 Change Notes ( view )

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A poor sewer company is storing illegal toxins at the treatment plant. If these toxins would get into the sewer network, a lot of people could die. Being aware of this, a group of extremist movement members have come up with a plan to take out the treatment facility. If successful, this attack would most certainly bankrupt the company and thus effectively eliminate the threat.

Attackers can either plant a bomb near the main generator of the facility. If destroyed, the facility would lose all of it's power. Or, they can plant a bomb near the main pipe line. Taking out the main pipe line would destroy a lot of the sewer network.

The FBI have found out about this attack plan, and have sent a team to apprehend the extremists before it's too late.

This is my entry to the CEVO/GB mapping contest.
This is the final version of this map!
Popular Discussions View All (1)
Jul 15, 2013 @ 8:12am
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danya Jun 9, 2017 @ 12:46am 
alpha2a Nov 22, 2014 @ 10:40am 
superbe beau travail very nice
v1duk4 Nov 6, 2014 @ 5:07am 
+1 Awesome, epic!!!!!!!!! I love new maps!!

Please Valve add this!!!!!

I'll apreciate your visit please:
ak-47 | Legend
Tenchi Jul 25, 2014 @ 8:57am 
Love at first sight.
Lambda Jul 4, 2014 @ 11:26am 
An original theme of a map based on sewers. I like that the map is small but it does not push you into cramped hallways, and nice use of ladders :)

It can be played here on my server (West Europe):

Other workshop maps on the server :
Heipau Feb 28, 2014 @ 4:19am 
Nice Map! ILike it. 've Added to my Collection.
I honored your map with a thumbs up. 

RentnerStuebchen only Custom [HLStatsX:CE] by FGAH

Server IP:
Casimer the Adequately Skilled Feb 14, 2014 @ 11:03am 
If you remove the engine sound, it'd be a nice little map. For some reason it seems to be using up all the channels and not letting footstep or gunfire sounds through.
Makaify  [author] Feb 12, 2014 @ 5:43am 
1. That's not a missing texture, the face is nodrawed.
2. So does a lot of things when you use premade props to fill your levels. ;)
3 and 4. Those bushes are clipped on purpose to block players from hiding inside of them.
4 (next comment). Perhaps. This door used to cause a lot of problems and glitches back in the day, so I just left it alone.
5. Yeah. Part of the reason why I added a clip there was to block players from jumping down there thinking there's something down there.

I appreciate the feedback. However, I am not currently planning on returning to this map. Perhaps I will later this year, hard to say.