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Spaced: Genesis
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Apr 6, 2013 @ 1:27pm
Jan 29, 2014 @ 6:53am

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Recent Announcements View All (7)
Android Demo
Android and retexture
Explore difficult levels if full 3D, and race to the end it a time- trial, parkour style marble Platformer. Navigate the Universe and travel to distant worlds that range from snow to water to grass to lava. Each level will possess its own challenges as simple things such as air control are thrown out for a truly challenging experience. Numerous abilities will give you an edge to get through the hardest of levels, and will keep the gameplay fast and intense.

Explore the galaxy with:
-Interactive menus with 5 star systems
-over 25 competitive levels with personal records
-non linear gameplay; sart on the easiest or hardest of levels

Bend the fabric of time with
-Time Dilation
-antimatter Charges
-Jump Boosts
-Tachyon Purges
- Static Grounds

Fight to stay alive in The Maw
-over 5 levels to try
-increasing difficulty
-Record times to prove you survived

NOTE: Sorry for the lack of content. I am improving visuals
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Brodo Swaggins Jan 22 @ 1:18pm 
Distracted me in class 10/10
anasalaani Dec 17, 2014 @ 2:13pm 
Igor Aug 17, 2014 @ 3:31am 
I like these games, I hope the game will be good and will prodvigatsya the developments I wish good luck to the authors, voted
ReiSnatcher Aug 2, 2014 @ 11:11am 
I like the EASE and FREEDOM of the game as well as the good graphics.
Glacise  [author] Jul 29, 2014 @ 6:13am 
I am finally putting the finishing touches on the android version of the game including scaling, gui controls, and texture optimization. I hope to have the game finalized in the coming months.
Sgt Razeteck Soap Jul 29, 2014 @ 1:41am 
à voir :)
King Yolo von Swagger, The 420th Jun 21, 2014 @ 9:30pm 
This looks really fun! Hope it gets greenlit soon.
Glacise  [author] Jan 23, 2014 @ 3:09pm 
If anyone would like to download the level here is the link for windows. Please request mac or Linux if you cannot play the windows version
Glacise  [author] Jan 23, 2014 @ 2:54pm 
While i understand that my industry behavior has been beyond sub par, the reality is that i put my project on the back burner to deal with other things. I've been polishing the game at a lower pace and have failed to find an adequet venue for my product. I will place one of the finished levels on indie db with a link for anyone who is still interested, but unitll I can find an adequet vendor or large enough community; this project will likley remain, a side project. You can contact me personally in Indie db if you have any questions that supercede this comment
Mundgodt Jan 23, 2014 @ 1:46pm 
as a game developer (if you can even call yourself that), you should know that keeping POTENTIAL customers in the dark is the WORST way to get paid... still only ONE screenshot and NO videos after almost a year now.. GG