The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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You Sha'n't be Beheaded! You Are All Pardoned Version
   
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Category: Gameplay
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5.967 KB
Apr 6, 2013 @ 12:51pm
Mar 16, 2014 @ 8:08pm
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You Sha'n't be Beheaded! You Are All Pardoned Version

Description
''As they walked off together, Alice heard the King say in a low voice, to the company, generally, 'You are all pardoned.' 'Come, that's a good thing!' she said to herself, for she had felt quite unhappy at the number of executions the Queen had ordered.''

In the same vein as my previous mod, ''You Sha'n't be Beheaded!''
This version modifies one global value, DecapitationChance, changing it to zero and ideally removing decapitation from the game altogether except for scripted executions, like the Helgen and Solitude execution scenes.

You will no longer decapitate enemies, and enemies will no longer decapitate you or NPCs.

It also disables the decapitation kill moves, which is a much more reliable removal of decapitation.


It's very small, and I don't expect much response to it, but I'm sure there are some folks out there who would like something like this.


NOTE! I would suggest NOT merging with Wyre Bash. The mod should be loaded at the very end of the load order, just before any Bashed Patches. In my experience merging it with Wyre Bash made the mod unfunctional.


F.A.Q.
Q. What do you have against decapitation? I don't see why this "problem" needed solving.
A.
I'm not telling you to download it, and I'm not saying you're evil for liking dismemberment.
I have NOTHING against decapitation and I'm not trying to "fix" it.
Skyrim is very tame compared to some video games, and I actually enjoy killing vampires by decapitation.
I made this mod to give people options. Some people (myself included) don't like watching a character they care about get tortured or torn apart. Some people want to play characters who don't dismember others. I know for a fact that some people play Skyrim with their kids, and want the ability to turn decapitation off.


Short version:
It's not a bug-fix, it's an option.