Age of Empires II: HD Edition

Age of Empires II: HD Edition

269 ratings
HTG Multiplayer Map Pack Volume 1
 
Rate  
Favorite
Favorited
Unfavorite
New Workshop General: Scenarios
File Size
Posted
Updated
1.619 MB
Apr 5, 2013 @ 10:26am
Dec 29, 2016 @ 10:11pm
5 Change Notes ( view )

Subscribe to download
HTG Multiplayer Map Pack Volume 1

Subscribed
Unsubscribe
Description
These mods from the Steam Workshop may alter how Age of Empires II: HD Edition functions, and are not created or supported by Microsoft. By downloading files from the Steam Workshop, you acknowledge the risks and release Microsoft Corporation and affiliated entities from any liability related to your use of the Steam Workshop. Your use of Steam Workshop will be governed by Steam's terms of use and not Microsoft's End User License Agreement.
Popular Discussions View All (2)
2
Jan 14 @ 3:02am
settings for TowerDefense ?
Hedip
1
Dec 4, 2015 @ 1:59am
Settings
L3GND4RY
< >
218 Comments
Hot To Go  [author] Jan 31 @ 12:39am 
KuckingFenny it is acting as intended, AI are not smart in the map but you still have to be extremely careful to not die, as you have 1 life only.
devPALMEIDA Jan 30 @ 11:28am 
how download this map ??
KuckingFenny Jan 27 @ 11:06pm 
anyone know how to do afterlast and those type of scenarios.. the AI seems to be acting really dumb, either they dont chase you and suck ass or they all keep moving to the spawn area 1 by 1 and just dying to the friendly AI
Hot To Go  [author] Dec 29, 2016 @ 10:21pm 
@Alaskan Bear Boy

I didn't make the map but I have made plenty in my time. An easy way to give rewards based on kills is to use the accumalate attribute condition, with the attribute being kills.
Hot To Go  [author] Dec 29, 2016 @ 10:17pm 
@ljbeaman & GammaBeta

I have fixed the trigger for ancient TD and published the new version which should automatically download for you.
Alaskan Bear Boy Dec 29, 2016 @ 7:57pm 
Hey! So, after delving into the editor for the U DA prey maps, and looking into the triggers you used (which are all very nicely organized), I was wondering if there was some trick you used to add the buff with each kill. I tried the system you used, with the kill ratio, but it seems to not work if I try to apply this to more than 2 or 3 people at a time.
(FDML) Kathal, The Anarch. Dec 26, 2016 @ 7:54pm 
Could you release Smosh seperately please?
HipFire7 Dec 14, 2016 @ 3:48am 
buenos mapas y modos de juegos 10/10
ljbeaman Oct 21, 2016 @ 9:38pm 
Great Pack.

I'm also having the same issue as GammaBeta. Changing the player position makes no difference, only the host recieves the resources as tribute at the start. I looked back in the comments and 7 pages back another dude had the same problem but fixed it by editing the starting resources for those players but couldn't find the trigger.
Hot To Go  [author] Aug 20, 2016 @ 5:45pm 
Gamma - try putting him in a different player position (color). I have had no issues in my games but there could be a bug. Yes Tom they work in single player but most are best in multi.