This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Legend of the Moonhunter
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Genre: RPG
Platforms: PC
Languages: English
Players: Single-player
Posted:
Apr 5, 2013 @ 8:52am
Recent Announcements View All (5)
New character art
Light and Shadow 2
Description
A 2D Old-School dark fantasy RPG with a small cast, focusing on character development and atmosphere.

The Dark Rain Forest. A demonic woods created by a terrible entity. A patiently growing darkness. The land is under its ever tightening grip, and has been for the past 87 years.

You play the game as Dark, a female Moonhunter who stands her own in a world ruled by men. Although she is tough, selfish and enjoys using sarcasm, she will defends herself - and those she loves - like a lioness. When one day Dark is hired to save a boy named Keshi, she finds out he has a unique power, linking the two together in a way which forever changes their lives.

Features:
- ATB side view battle system
- Shield Break battles: use special magic to break an enemy's defense
- No overworld or world map, but large, explorable areas
- No random encounters; your choice to fight or flee
- Original character art and music
- A gripping story revolving around character development, history, and sacrifice

Future developments:
- Animated cutscenes
- Original monster art, backgrounds and sound effects
- A New Game Plus feature that drastically changes the course of the entire game

Demo
A demo of the first 3 to 4 hours gameplay can be found at: http://rmrk.net/index.php?topic=46864.0.
Additional information, art and screenshots can also be found there.

Disclaimer
Note that the background art for the introduction, battles, and most enemy art, is not original. I do not claim ownership over them, and in time they will be replaced with original artwork. All character art, story, and music is copyright 2012-2013© by Geoffrey Koer. Do not use any of the Moonhunter resources without permission.

Creator's note
Yes, I understand the volley of RPG-maker games that bombards this community. From the impressive to the ridiculous, I was a tad reluctant at first to add "yet another one". In the end, though, I want to tell my story and add my own compositions; I am not a programmer, and the RPG-maker system makes for a fine medium to tell my tale. Moonhunter has been in the works for roughly one year now, and will take many more years to complete: I am a one-man army, but I take creating this game very seriously. To me it is a character study, focusing on the relationships between unlikely heroes, adding emotional depth and development to those two dimensional sprites. In any and all case, I am slowly exploring ways to get feedback and eventually publish this game. I hope you will enjoy it during this process, too.

Yours,
~ Geoff
8 Comments
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Geoff  [author] Apr 11, 2013 @ 5:46am 
Glad you find that's the case as well. It is a bit hard to get immersed with the character's emotions in just the demo, but throughout the game I hope to evolve their personalities, and have them grow.
BlackHairedMan Apr 10, 2013 @ 5:31pm 
All good, you are right. It feels right to have a female lead.
Geoff  [author] Apr 10, 2013 @ 5:04am 
I had given that thought, but eventually decided against it. The story, and how it progresses, naturally ended up feeling 'just right' with a female lead. I can understand immersion may suffer from it for some people - but I won't change that aspect. I do hope you will enjoy the game (or demo at least) without a male lead.
BlackHairedMan Apr 9, 2013 @ 6:02pm 
I'm enjoying the demo so far haven't really had much time to play but i've played an hour. My only real complaint more nit-picking then anything. This might sound really stupid or sexist but I personally prefer to play as a Male character then a Female character helps me with the immersion of an RPG experience. If you could find a way to include a Male and Female main character it would appeal to alot more people, but then you have to change dialogue and story elements which would be quite time consuming. Like I said earlier it,s really picking at the little things. Still playing the demo loving the story and characters so far.
Geoff  [author] Apr 9, 2013 @ 3:30am 
I appreciate your help; I hope you enjoy the demo too, in the process.
BlackHairedMan Apr 9, 2013 @ 2:09am 
All good, playing the demo right now. I'll recommend things you might want to do.
Geoff  [author] Apr 9, 2013 @ 12:32am 
Thank you. It inevitably means production time will be a few years, though. I hope everyone will be patient with me.
BlackHairedMan Apr 8, 2013 @ 3:49pm 
A one-man army? commendable.