Not enough ratings
Racial Traits Overhaul
Rate  
Favorite
Favorited
Unfavorite
File Size:
Posted:
Updated:
0.718 MB
Apr 2, 2013 @ 8:56pm
Apr 23, 2013 @ 2:20pm
7 change notes ( view )

Subscribe to download: Racial Traits Overhaul

Subscribed
Unsubscribe
Description
A small mod that changes the way your Race affects your character. Skills, heights, powers, carry weights, race weights and resistances have been overhauled to be more immersive and MOSTLY more lore friendly.


Required:
Patch 1.9.32.0
Dawnguard http://store.steampowered.com/app/211720/
Unofficial Skyrim Patch http://steamcommunity.com/sharedfiles/filedetails/?id=87144366
Unofficial Dawnguard Patch http://steamcommunity.com/sharedfiles/filedetails/?id=93466360
Seriously if you don't have these, I can not protect you from the wrath of my flying monkeys or skyrim's troll population

Racial bonus are now fortify bonus instead of free levels in said skills. The racial skills modified will be highlighted in the skills menu the same way all fortified skills are.
Some Races have new powers and old powers have been tweaked.
Resistances have been improved on most races to match the races from the 3rd era better.
Each races has it own base carry weight, when you become a vampire it doubles.
Race heights and weights have been modified to resemble Morrowind mostly although with tweaks I felt were appropriate.
Night Eye lasts for 3600 seconds.
Vampires can't drown.



Argonian

Height
M 1.03
F 1.01

Weight
M 0.80
F 0.75


Ability: Argonian Claws
Ability: Scaled Hide - Argonian hide protects like armor (base armor rating of 100)
Ability: Water Breathing
Ability: Resist Poison 100%
Ability: Resist Disease 75%
Carry Weight: 195


Skills
Lockpicking 15
Pickpocket 5
Sneak 5
Light Armor 10
Alteration 5
Restoration 5



Breton

Height
M 1.00
F 0.98


Weight
M 1.00
F 0.95


Power: Dragon Skin - Block 80% of physical damage and Absorb 80% of Incoming Magicka for 60 seconds
Ability: Aetherius Affinity - Resist Magicka 50%
Ability: Fortify Magicka - Fortify Maximum Magicka (50 more Magicka)
Carry Weight: 175


Skills
Conjuration 10
Illusion 5
Restoration 10
Speech 5
Alchemy 5
Alteration 10



Dark Elf

Height
M 0.97
F 0.95

Weight
M 0.90
F 0.85


Lesser Power: Night Eye
Power: Ancestor's Wrath
Power: Ancestor Guardian - Conjure an Ancestor Guardian for 60 seconds on self
Ability: Resist Fire 75%
Carry Weight: 165


Skills
Destruction 10
Alteration 5
Illusion 5
Sneak 10
Light Armor 10
Alchemy 5



High Elf

Height
M 1.11
F 1.09

Weight
M 0.80
F 0.75


Lesser Power: Night Eye
Ability: Resist Disease: 75%
Ability: Weakness to Shock: 25%
Ability: Weakness to Frost: 25%
Ability: Weakness to Fire: 25%
Ability: Weakness to Magicka: 50%
Ability: Highborn - Fortify Maximum Magicka (150 more Magicka)
Carry Weight: 190



Skills
Alchemy 10
Alteration 5
Conjuration 5
Destruction 10
Restoration 5
Enchanting 10



Imperial

Height
M 1.02
F 1.00

Weight
M 1.20
F 1.15


Power: Star of the West - Absorb Fatigue 200 pts on target
Power: Voice of the Emperor - Improves barter by 25%
Ability: Imperial Luck
Carry Weight: 200


Skills
Restoration 10
Destruction 5
Enchanting 5
One-handed 5
Block 10
Heavy Armor 10



Khajiit

Height
M 1.05
F 0.95

Weight
M 1.20
F 0.75


Lesser Power: Night Eye
Power: Eye of Fear - Send Opponents fleeing for 30 seconds
Ability: Khajiit claws
Ability:Feline Grace - increases movement speed by 20%
Carry Weight: 180


Skills
Sneak 15
Lockpicking 5
Pickpocket 10
Alchemy 5
One-handed 5
Archery 5



Nord

Height
M 1.08
F 1.06


Weight
M 1.25
F 1.15


Power: Woad - Raises armor rating 150pts for 60sec on Self
Ability: Resist Shock 50%
Ability: Resist Frost 75%
Carry Weight: 225


Skills
Two-handed 10
One-handed 10
Block 5
Smithing 5
Speech 5
Light Armor 10



Orc

Height
M 1.07
F 1.05

Weight
M 1.45
F 1.25


Ability: Resist Magicka 25%
Lesser Power: Night Eye
Power: Berserk
Carry Weight: 250


Skills
Heavy Armor 10
Smithing 15
One-handed 5
Two-handed 5
Block 5
Enchanting 5



Redguard

Height
M 1.03
F 1.01

Weight
M 1.15
F 1.05


Power: Adrenaline Rush - Increases Health by 50 pts, Increase blocked damaged with shield by 50%, Increases one handed damageby 50%, increases movement speed by 50%, and increases armor rating 100 points for 60 seconds
Ability: Resist Poison 75%
Ability: Resist Common Disease 75%
Carry Weight: 210


Skills
One-handed 15
Archery 5
Block 10
Smithing 5
Destruction 5
Alteration 5



Wood Elf


Height
M 0.90
F 0.92

Weight
M 0.65
F 0.70


Power: Beast Tongue - Command Creature for 600sec
Ability: Resist Disease 75%
Ability: Resist Poison 25%
Lesser Power: Night Eye
Carry Weight: 150


Skills
Archery 15
Sneak 10
Lockpicking 5
Pickpocket 5
Light Armor 5
Alchemy 5




Compatiblity:
Just put RTO as low as possible in your load order to avoid anything override it's changes

Incompatible:
Any other mod that change the races or vampire races



Recommened Mods
Classic Classes and Birthsigns http://steamcommunity.com/sharedfiles/filedetails/?id=70433630
Works together like a charm, A must have mod to go with this!!! I have been building RTO to work with this mod since it never leaves my load order

Frostfall - Hypothermia Camping Survival http://steamcommunity.com/sharedfiles/filedetails/?id=13685
The backpacks Frostfall has really helps with the burden of a packed inventory attributed to the races reduced carry weights

Bandolier - Bags and Pouches http://steamcommunity.com/sharedfiles/filedetails/?id=66200826
If the backpacks of Frostfall don't cut it for you pack rats then this mod surely will counteract the reduced carry weights of RTO


Credits/Thanks:
Dasistgutja for his Racial Traits Improved without it I would never have uploaded my personal dawnguard compatibile version of his mod or have been inspired to create this racial overhaul.