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Enhanced Retex (Complete)
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Description
**Please rate (especially if you like it) these mods so other people can see them. There are lots of subs, but less than 2% of subscribers have rated. Please support the modding community by rating good mods!**

Both parts of Enhanced Retex (A & B). Enhanced Retex is a complete re-work of every texture in game. The purpose is to improve the fidelity and detail of the in-game textures without losing the developer's vision and art direction. This mod seeks to improve without over-sharpening and keeping a unified theme of artwork. This is not a drastic deviation from vanilla, but worth every bit of bandwidth to download.

The mod is split into two parts:
Part a: World-builders (all level-building contruction items, props, surfaces, etc), models (player, NPC, monster, weapons, items, etc), assorted files and base models (shared textures, generic equipment items by level range, etc, extras from levelsets).
Part b: Props and assorted textures that tie together all other textures.

Please install both parts to completely revamp your game.

If you like (or dislike the mod) please give it a rating, make it a favorite, add it to your collections, or offer your feedback on where it needs improvement. This is a work in progress, and as such, I can often get fixes or tweaks out in a reasonable time.

If you notice this mod updating frequently, it is due to another user identifying a bug, glitch, fix or other improvement. I don't patch for the sake of patching, but to improve the mod. More patches means I've been playing the game less, and I don't want to do that.

Enjoy!
Items (2)
Enhanced Retex part 1 (of 2) (v.18)
Created by Thoughtcrime
Enhanced Retex is a complete re-work of every texture in game. The purpose is to improve the fidelity and detail of the in-game textures without losing the developer's vision and art direction. This mod seeks to improve without over-sharpening and keeping...
Enhanced Retex part 2 (of 2) (v.19)
Created by Thoughtcrime
Enhanced Retex is a complete re-work of every texture in game. The purpose is to improve the fidelity and detail of the in-game textures without losing the developer's vision and art direction. This mod seeks to improve without over-sharpening and keeping...
Linked collections (1)
90 Comments
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C9 Meepo Oct 10 @ 10:45pm 
Will this conflict with synergies?
Thoughtcrime  [author] Aug 19 @ 10:56am 
Yeah, Jan. 9th was the last time I pushed an update to it. It's just too much hassle because half the time the workshop screws it up during the upload, and it stops working for people. Then I get it working for 50% of people, and when I get them fixed, another 25% that it used to work for now can't use it....I try to avoid updating unless it's broken and crashing people's game.
Thoughtcrime  [author] Aug 19 @ 10:54am 
Well, I haven't made any changes to this in a very long time. As far as I know, it still works fine even though it's out of date because it's just textures, not any actual code. So the likelihood of them changing anything that would affect the functionality of the retex is near 0.
The ReKonstructor Aug 17 @ 7:26am 
And I have been using this since you put it up shortly after TL2 came out, and I wont play without it. Love everything about it. 100% recommended.
Also, I am trying another fix for it not updating, which is unsubscribing and then resubscribing to see if that works. It said that it hadn't been updated since January, and I knew that wasn't correct. So, we'll see what happens :D
The ReKonstructor Aug 17 @ 7:23am 
It's actually on page 3 for me. Look for Kami's post, and go from there :-)
Thoughtcrime  [author] Apr 17 @ 6:11pm 
There's a fix on page 2 of the comments. It's an issue with the workshop and large mods (steam likes to ignore them). Each part of this mod is pretty much max size for Workshop mods, so it gets affected by the bugginess of workshop.
Beast Apr 10 @ 2:08am 
Having issues with Enhance Retex 2 of 2. Shows up as a blank parameter with a check box. When checked it adds a blank parameter to the mods list. Does not show up as one of the mods ingame.
roberto tomás Mar 21 @ 5:38am 
good job, thanks for that
Thoughtcrime  [author] Mar 19 @ 6:47pm 
I'm not sure why it wouldn't let me link to my own screenshot, but, ok..... The first image link goes to the file that was too small before. Hopefully you can click between my two posts to compare the two large format images.
Thoughtcrime  [author] Mar 19 @ 6:45pm 
Oh, sorry, I was lazy and didn't check to see if the first image I linked went to the large or small size. Here is the large version of the first link: http://cloud-4.steampowered.com/ugc/541831196159356760/860935367C0B2F70C138B9DF91884C278C08071C/ and here is the large version of the second: http://cloud-3.steampowered.com/ugc/541831196159357141/8D3AC6F09C439AF33C13BBB674FCF138E5B3D20F/

I didn't actually just sharpen the images. I don't think sharpen was in there at all, actually. I think, in the description, I was addressing some other texture mods that were just sharpen^50. The texture edits that were done here were a combination of emboss, HDR, and layer effects, batch processed 1-3 times, depending on what environment the textures were used in.