This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Rift Rush
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Platforms: PC
Languages: English
Posted:
Updated:
Apr 1, 2013 @ 11:38am
Mar 4 @ 1:38pm
Description
Release date: The day the Oculus Rift ships. Beta builds available for Rift Dev Kit owners!
TL;DR VERSION: Rift Rush is a first person platformer with soon-to-come multiplayer race support developed exclusively for use with the Oculus Rift. It's very fun and we hope you'll help get it on Steam.

Kickstarter link: http://www.kickstarter.com/projects/lumina/354841390?token=98e97b71

Long version:

Rift Rush is being developed to capitalize on exactly what the Rift offers gamers and nothing else.

When we first got our hands on the Rift Developer Kit as part of Oculus' Partner Preview, one thing immediately came to mind; we wanted to jump on stuff and we wanted to see where we were going to land. Rift Rush has very few controller inputs - everything but moving forward and jumping is controlled by the Rift itself. (Okay, so this is only looking around and turning. Cut us a break. Rift Rush is a simple game. Sometimes simple games are the best!)

Before long, we decided we wanted to play with our friends. We built Multirush. It was fun! Maybe, we figured -- just maybe -- other people would want to play it, too.

Rift Rush comes in three flavors.

Endless Rush: Most of the gameplay in our video is from this mode. In Endless Rush, you grow more powerful as the game grows more difficult. In between levels, you're given the opportunity to spend your earnings (granted from in-level pickups and end-of-level time bonus) on mobility powers (speedup, jump height, extra jumps, and so on). See how far you can go!

"Story" Mode: A structured, more puzzle-y game. Story Mode has a story somewhere in between a Mario game and Virtue's Last Reward. More importantly, though, Story Mode is about crafting a plan to complete the level, selecting the right powers for the job, and executing well.

Multirush: The crown jewel of our project. Multirush is a multiplayer mode where you and your friends (or enemies!) race through a level to be the first to the finish line. Try not to get too violent when your friend smashes you off-course mid-jump to the finish. Your Rift Kit is expensive, and hard to replace in a timely fashion.

So why support Rift Rush?

a) First and foremost: it's fun. The controls are crisp and natural and the music just makes you feel good as you jump toward victory.

b) If you've got a Rift Developer Kit, this will be one of the first games you can play for it (and perhaps *the* first produced by a small team that will listen to your every iota of feedback and interrogation with an open ear).

c) While Multirush won't be available until May, it's an amazing experience. Multiplayer experiences built just for the Rift are going to blow our gamer minds in the next few years. Honor us by letting Rift Rush's Multirush mode be your first.

d) Palmer Luckey (Oculus founder!) said he enjoyed the demo a lot! (He hasn't played Multirush.) We've worked closely with Oculus to make Rift Rush a crisp, natural experience.

Rift Rush is not a port - it was built for the Rift from the ground up. We got our hands on the Rift a few months ago, so we've had a bit of a head start.

Rift Rush is already engine-complete. We'll be ready to release Rift Rush well before the consumer version of the Rift hits shelves; we project being done with the project by September 2013.

Thanks for reading!
82 Comments
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ShizZ Jan 19 @ 7:19am 
no linux version? no greenlight support.
ukambokiller Dec 22, 2013 @ 8:17am 
sieht sehr lustig aus hoffentlich wird dieser coole artstyle beibehalten
ricardoh288 Sep 30, 2013 @ 8:20pm 
me adhiero totalmente a la petición de TheLeFreak; espero que LUMIA lea los comentarios;por otra parte me alegro de la info de Class101 y pronto recibamos el código de Steam.

I subscribe fully to the request TheLeFreak; hope LUMIA read the comments on the other hand I'm glad the info of Class101 and soon receive the Steam code.
сlass101 Sep 5, 2013 @ 8:33am 
This game has been reviewed and added to the Procedurally generated games collection
Analprobe Sexappeal Aug 26, 2013 @ 8:41am 
I tested the oculus VR and i have to say that the picture you get is quite Blurry even at the point you look at. You already thought about motion blur and upgrading the Graphics to make more use of the features Oculus gives? I mean, the special thing about Oculus is that you have a Full HD Widecreen with those relativly small glasses. Gave you a thumps up just to see improvement and making a good use of Oculus :)
Slyther Whitewing Jul 21, 2013 @ 12:42am 
Game looks kinda static, have you considered using anti-aliasing?
Sense The Escape Jul 19, 2013 @ 2:18am 
I can't focus on the game because I have to look at the vampire-teeth...
Jason_c_o Jul 4, 2013 @ 2:42am 
Don't have/plan on getting the OR, so this is a no for me.
SpaceHarrier Jun 22, 2013 @ 7:53am 
I am not very interested in the game but I voted just for supporting the occulus rift. We really need that Virtual Boy good version!
Cosmosis Jun 13, 2013 @ 6:52pm 
That is so awesome! :D I love that people are making games for the Rift already.