Portal 2

Portal 2

3,992 ratings
Escape from Aperture Pt. 0 - The Awakening
File Size
5.110 MB
Apr 1, 2013 @ 1:00am
Apr 21, 2013 @ 5:48pm
2 Change Notes ( view )

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Escape from Aperture Pt. 0 - The Awakening

In 1 collection by Anachronistic ALLOS
Escape from Aperture
5 items
STORY: You are Mark Bendest. And suddenly, you've been awakened out of stasis. What's going on...?

NOTE: To sit in the chair, interact with it using E.

Finally, this series is 100% complete, aside from some future changes to existing maps.

And yes,I delayed The V3Ryan Test Pt. 2 again. I'm sorry, the problem making me delay it is just really persistent. It just does not want to go away. The V3Ryan Test Pt. 2: http://steamcommunity.com/sharedfiles/filedetails/?id=140467752&searchtext=

- Improved aesthetics.

WALKTHROUGH: This is a short one, but also has a linear path. It's mostly story-oriented, so, yeah.
Let's all laugh at how Wheatley spontaneously goes miles down through the facility and transfers himself into a core in an instant.

- Wait for your relaxation vault to park, and for the door to open
- After Wheatley stops talking, enter the door under the rocket turret.
- After Wheatley leaves to hack the door open, interact with the chair indicated by the arrow on the floor to wait it out.
- Walk through the newly-opened security door, and enter the first door on your left.
- When Wheatley finishes talking, leave the room and enter the far room on the right.
- Board the lift when Wheatley calls it.
- Make a fruitless break for the exit door
- After the facility goes critical, head back onto the elevator
- Enter the newly-opened doorway, picking up a portal gun along the way, and board the second lift.
* Congrats, you're done. Now, stop asking for help in the comments.

This part DOES feel a little shoehorned in, due to some missing storyline pieces.
And in case you didn't notice, despite this being part 0, it was made after parts 1-4.

===== ALLOS Map Rating =====
0.5/5; level design is a bit cheap.
===== ALLOS Map Rating =====

This map series is OLD. More than two years, at the time I am typing this little extra tagline. So if you're going to complain about the poor quality of these maps, keep in mind HOW OLD THEY ARE. Right? Right. So stop complaining, you don't go complaining on how all of Van Gogh's artworks are smeary and blurred. Not saying that these maps are Van Gogh's work, more like that botched painting restoration that was a meme for a while.
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Anachronistic ALLOS  [author] Jul 25, 2016 @ 1:28pm 
Stop freeloading off of others and learn how to do these things yourself if you want them so bad. Also, stop saying 'yuo.'

Also, if you'd paid an inkling of attention (nothing to do with kidsquids, I assure you) you'd know that I don't make maps for the workshop any more. Even less, I don't make maps on request.
Minato Jul 25, 2016 @ 11:47am 
can yuo make a core transfer level (im saying core transfer level from portal 2) whith space core adventure core and fact core and of course wheatley
GabeTYJ Jul 11, 2016 @ 1:20pm 
sorry I didnt know much about mapmaking back then /:
Anachronistic ALLOS  [author] May 20, 2016 @ 6:40pm 
Well, what were you expecting me to use? The Slender: The Arrival OST and so forth? All the dialogue would just be static noises and the pitter-patter of sneakers running on concrete?
GabeTYJ May 20, 2016 @ 8:26am 
nice you used sounds from the actual game
(NOT) Akechii May 17, 2015 @ 10:50am 
i found the hidden text
Typhon Dec 7, 2014 @ 10:21pm 
so far so good
[DFS] [GmT] trollbreeder Dec 1, 2014 @ 10:09am 
found and got to the compainion cube sitting inthe spot wheatley is in
Petutski Nov 12, 2014 @ 2:20pm 
The beginnings of quite and adventure!
bonkrood Aug 29, 2014 @ 6:22pm 
Fun, I liked it. :)