Portal 2

Portal 2

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Almperture Science
 
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Description
Hello and, again, welcome to the Almperture enrichment workshop. Here are all my chambers : mostly logical puzzles of various difficulties.

Linked below, there's 2 collections : the most "think with portals" part of my workshop (Logical Chambers), and a tiny testing serie (Pillbox).

Feedbacks appreciated, thanks for playing !
Items (24)
Leaf
Created by Almisuifre
Dear front page,
here's a map that could reach you. In a few days, it will be a map that could have reached you.
I'll soon release an expanded version, which will not reach you, simply because it could not reach you, for the enjoyment of all those who wi...
Nakliye
Created by Almisuifre
A logical chamber in which first and last steps are the same, with a protagonists swap.

This is a remake of kurye by TuRboz. Credits goes to him for the original map. I made vari...
Four Rows
Created by Almisuifre
An uncluttered version of Furrows, to bring players stuck with the original one on track, and provide an easy logical puzzle. Furrows is a simple yet challenging logic chamber, made...
Chrysalis
Created by Almisuifre
Elements are all switched off, areas are separated. Weave a path.
A logical chamber, which includes a step requiring a tiny dexterity (a 'no elements' move),
to add a bit of pepper. Plan before you act.
...
No Elements: SeeSaw
Created by Almisuifre
Logical momentum applications within 2 chambers. The first one introduces the main idea of the following (a savepoint is set between them). Fun is also part of the test [exclamation mark]
It can be quite interesting to plan some of your flights (Quicksave...
Flutter
Created by Almisuifre
How to make sure that GLaDOS will nod at your science.

Here's a chamber inspired by two others : Visible by Goat & [url=http://steamcommunity.com/sharedfiles/f...
Interchange: Deer's Feather
Created by Almisuifre
A quiet stroll, involving a funnel, a lightbridge, and you (logic puzzle, no special skills required).
Quicksave F6 / Quickload F7

Submitted to the P2LC group's challenge [url=http://steamcommunity.com/g...
Tabula Rasa
Created by Almisuifre
Logic test, no fast move needed, only calm ingeniosity (quicksave F6 / quickload F7).

Thanks for playing !...
Furrows
Created by Almisuifre
At the end of the title, the letter "s", which starts the words "simple", "several" and "step".
A logic challenging room with few elements. No special skills required. (save F6 / load F7)
Thanks for playing !

Made for the P2LC group monthly challenge ...
Abutment
Created by Almisuifre
Logical test. Be imaginative.
My entry for the P2LC group's 22th mapping challenge "Lightbeam".
Quicksave F6 / Quickload F7

Thanks @ p0rtalmaster, cyhborg, taplonaplo and Requiemsoul for testing and feedbacks....
White Monkey
Created by Almisuifre
An entirely white room.
Made for the P2LC's group 20th challenge : Completely White (winner!)

A warning : some quick por...
Factotum
Created by Almisuifre
Grab a cube (...) set it on the exit door button. Some things may occur between these two steps.
A logical funnel and lightbridge chamber (no ninja skills required).

quicksave F6 / quickload F7 (an autosave is set at some point)...
Courte Echelle
Created by Almisuifre
A logical funnel and lightbridge test. Be imaginative.
(quicksave F6 / quickload F7)

Reading the P2LC group's bi-weekly competiton 17 "advancification" : advancify a map from your own workshop, I took a chamber I haven't published yet, and made an ad...
No Elements: Recross
Created by Almisuifre
Logical momentum map (quicksave F6 / quickload F7)

For players unused to this kind of map, it can be a puzzling one, so testing the No Elements collection should help to solve it...
Air Paths
Created by Almisuifre
There's a cube to grab, before using it to exit. Some momentums to proceed.
Note : A bit of dexterity is required.

The way to exit is inspired by a room from AmnDragon's [url=http://steamcommunity.com/sharedfiles/filedetails/?id=71527787&searchtext=cub...
Prism
Created by Almisuifre
I could say think out of the box, but I'd rather say the opposite...


My workshop : Almperture Science
► A page including my chambers and collections. Thanks for playing...
Confluence
Created by Almisuifre
Logical test chamber (no risky jumps intended)

Note : The 1st part shows some involved things (a checkpoint is set after it). At the entrance, a puddle of repulsion gel is set to show/remind player that he can walk on it to jump with the needed higness ...
Tit For Tat (Companion Cube's Law)
Created by Almisuifre
«The Enrichment Center is required to remind you that the Companion Cube is meant to be kept till the end of the test. Killing him before is not approved by the panel of ethicists from the Aperture Laboratories.
The Enrichment Center is also required t
...
Permutation
Created by Almisuifre
To which point the cube and you can be friend on a light bridge or a funnel ..?
(easy chamber)

My workshop : Almperture Science
► A page including my chambers and collections. ...
Chimney-Sweeper
Created by Almisuifre
There's a fairy tale about a shepherdess and a chimney-sweeper.
Here, the shepherdess is a lie.


My workshop : Almperture Science
► A page including my chambers and collection...
Pillbox : Vitamin
Created by Almisuifre
Dr. Johnson's medicine. Good for energy.



My workshop : Almperture Science
► A page including my chambers and collections. Thanks for testing !...
Pillbox : Caffeine
Created by Almisuifre
Dr. Johnson's medicine. Good for nerves.


My workshop : Almperture Science
► A page including my chambers and collections. Thanks for testing !...
Pillbox : Aspirin
Created by Almisuifre
Dr. Johnson's medicine. Good in case of headache.
Note : The end is a bit gimmicky. Due to the headache of course.
Perhaps one extra reflection cube would have been useful ... oh wait a minute ...


My workshop : [url=http://steamcommunity.com/sharedf...
Pillbox : Morphine
Created by Almisuifre
Dr. Johnson's medicine. Good for testing ?
With that one, you need to know that a laser can cross a portal sev--*cough*
... and, also, if one reflexion cube is not enough, what about using two ?


My workshop : [url=http://steamcommunity.com/sharedfil...
Linked collections (2)
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1 Comments
quaternary Dec 28, 2014 @ 1:02pm 
Blindplays of all of these. About 2 hours. I didn't solve Carousel.