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That way you lose too much town accelerating and breaking and having waiting time.
Ideally your HSR-routes should look like this (stations with a letter are major stations, smaller stations have a number)
A - B - C
And you have 2 smaller trainroutes doing the following:
A - 1 -2 - 3 - B and B - 4 - 5 - 6 - C
That way you have the numbers of passengers needed for a HSR-line and make it appealing for others to use the line; the smaller routes provide a "commuter" line between the bigger stations
Thank you for answering. What I mean is, building a high speed passenger from Jacksonville to Santa Fe in this game. Hitting all the cities along the way. Tough part so far is finding a way of fitting a station in NOLA w/o bulldozing half the town.
Talking IRL or in game?
In game the long-run trains have the advantage that you can have one consist for an entire route thus cutting in maintenance cost since you have one type of train to maintain (small cost factor) However if one section of the route is busy and another half calm then it doesn't pay off