The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

3019 ratings
Dragon Falls Manor
Category: Houses
File Size
0.401 MB
Feb 23, 2012 @ 1:29am
Feb 28, 2012 @ 8:12pm
3 Change Notes ( view )

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Dragon Falls Manor


New House Mod Released: The Asteria - Dwemer Airship

Check It Out!



Also Avalaible on Skyrim Nexus:

Don't Forget To Endorse If You Enjoy It!!

Also Please Comment And Let Me Know What You Think, All Feedback And Suggestions Are Greatly Appreciated!

**I'm looking for someone who can script for a spouse to move in and/or make the house purchasable, If you can or know someone who can pls contact me**

For now, If you want your spouse to move in with you here is a mod to help!
Full credit to Emma And Amgepo for this mod (:

Dragon Falls Manor is a player house with an amazing view, surrounded by many waterfalls, and has everything you could possibly need, including:
- A Forge
- A Workbench
- A Grindstone
- A Chopping Block
- An Alchemy Table
- An Enchanting Table
- Mannequin x 3
- Weapon Plaque x 8
- Weapon Rack x 3
- A Smelter
- A Cooking Pot
- A Tanning Rack

Aswell as a bed and a few chests for safe storage!

To Install Just Drag And Drop Into You DATA Folder, Make Sure 'Dragon Falls Manor' Is Checked Under 'Data Files" and Enjoy!!


*Ok, if you have a out of place ore vein in the middle of your courtyard:
You will have to use the 'markfordelete' console comand to remove it, not sure entirely what causes it, but its not in my game or in the editor so the console is the only way to remove it for now.

*In the future id eventually like to

- Add An optional file for those who want extra storage, i dont like the heaps of chests and stuffs personally so thats why it may seem lacking in the containers department!

- Add an underground hot springs/pool area

- Script for a spouse/housecarl/children/whateverelse to be able to move in with you, For now, If you want your spouse to move in with you here is a mod to help!
Full credit to Emma And Amgepo for this mod (:

- Add a quest or a way to purchase the house

*If the house is invisible, it should work if you fast travel to and from a couple of times or enter and exit a couple of times, ive heard this is a bug Bethesda needs to fix

*Im not entirely sure what is causing clutter to fall from its place when entering and exiting the house, but ill go through and try to fix it

*If you are expericing CTD's it may be because of the large amount of clutter and objects in and around the house, and may be fixed by lowering your 'uGridsToLoad'

*For those wanting me to expand the basement and house, im trying to keep it as realistic as possible in the sense that, what the house looks like on the outside should relate to the amount of space and positioning of the rooms on the inside, but ill see what i can do!

*If you experience strange lighting in the main room, namely the rug going from dark to light and lights flickering, this is something im working on and it seems the lights above are making the objects below not illuminate properly

Hopefully this answers most of the big questions on here, thankyou everyone for the support and feedback! Anymore questions pls feel free to ask!


- V 1.0 Initial Release
- V 1.1
* Added Navmesh
* Fixed Most Clipping Issues
* Improved Lighting Issues (Not Completely Fixed, But Less Noticable!)
* Expanded Basement - Added Tanning Rack
* Added Enchanting And Alchemy Satchels Aswell As A Few Chests In Basement Where Appropriate
* Added A Few More Objects Here And There Nothing Special
* Probably Some Other Stuff I Can Remember lol
- v 1.1.1
* Fixed Mannequins
* Added Balcony
* Changed Lighting In Certain Areas
* Fixed Minor Clipping Issues

- None so far!
- Should Not Conflict With Anything Aslong As Nothing Has Been Place Where The House Has!

Don't Forget To Endorse If You Enjoy It!!

My Other House Mod - Amazing Riverwood Starter Home

A Big Thanks To MsChif For Going Through And Finding All The Minor Things That Needed To Be Fixed!

Popular Discussions View All (2)
Jun 30, 2015 @ 4:39am
my manor has dissappeared.
Sep 8, 2014 @ 11:54am
Crash to desktop
< >
Some Dank Memes May 8 @ 7:47pm 
Noob question but, how do you find the house? lol I'm new to modding
finc.öberchingus Apr 12 @ 11:48am 
This is by far the best house I've had in the game and I've tried A LOT of houses. It has the perfect storage, needed to sort all sorts of materials for crafting and enchanting and it is the one house that I always come back to as home. It's efficient and extremely convenient given the inconveniences that exist in the game. It's obvious that a lot of thought and consideration went into this mod and I really appreciate it because after all these years, it's still my favourite. Thank you MattCM919!
Cheshire-Kat Mar 30 @ 8:31am 
This is a beautiful house, thank you! It is done very well! I only wish I could move in Spouse/Children but oh well, I enjoy it every time I go there. ^_^
marieracingnomad Mar 7 @ 12:53pm 
I just started using mods in game, this is the best house I've seen in all of Skrim! Perfect, beautifully built and decorated, not over done with sacks, unuseable boxes, etc. Heaven in Skrim! Thanks very much for your time and effort and all the goodies you left for us as well!
rfzm ↑ Feb 19 @ 10:26pm 
Very good looking mod.
SassyMonotone Feb 16 @ 7:23pm 
This is the best house mod that I've come across so far, it's absolutely beautiful!

The only main issue I experience is how books and other placed objects fly off their shelves?
For example: If I replace anything on any shelf with something from my inventory, the next time I enter the building it will be on the ground (or in some cases, teleported to a different room!).

Does anyone have a fix for this? Do any other mods help fix issues like this?
Any help would be greatly appreciated :)
antoid.hawk Nov 15, 2015 @ 1:46pm 
were is it?
Chips Oct 18, 2015 @ 3:19pm 
I would use it if it didnt lag so bad
theBlueBoxMiner Oct 6, 2015 @ 11:23am 
it looks amazing but how come whatever skyrim house mod i come across has no stable yeah minor thing but i would like it and it bugs why no one adds a stable
YellOwolf Sep 29, 2015 @ 8:59pm