The Elder Scrolls V: Skyrim

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Destructive Destruction
 
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Category: Magic
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0.006 MB
Mar 25, 2013 @ 9:40am
Jun 1, 2013 @ 4:37pm
7 Change Notes ( view )

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Destructive Destruction

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Description
So, first mod I've cooked up.
It tweaks the Destruction skill tree a little - adds a scaling damage bonus to the Perks which give magicka discounts for the various levels of Destruction spells.

Seems to work without any hiccups so far. Probably incompatible with any mods that alter the Destruction tree, obviously; should work fine with anything else...

Do tell if you notice any odd behavior with it.

**Update**
Time to bring out the Greathammer of Gentle Nerfing. I think I must've punched in the wrong number somewhere; this was intended as a modest, reasonable damage increase, not an OMGWTFBBQ super-cheat...

**Update**
Upgrade Time, c'mon grab your spells, and blow up some more undead dudes...
(Slight increase in bonus.)

**Update**
Miniscule adjustment - a teensy tiny increase in damage for Dual-cast spells. (A mere percentage equal to your skill.)
25 Comments
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rider Jul 29 @ 4:13am 
cheers mate
Warpmind  [author] Jul 29 @ 1:21am 
Fairly so. Makes higher-level Destruction spells more cost-effective.
rider Jul 28 @ 7:28pm 
is it destructive
Warpmind  [author] Oct 20, 2014 @ 3:31pm 
'Sokay; not like the thing has seen much traffic anyway. ;)
Jesus Freak - Blade Oct 20, 2014 @ 12:34pm 
thanks again warpmind, and sorry im spamming your forum chat.
Warpmind  [author] Oct 20, 2014 @ 10:57am 
Sounds about right.
Jesus Freak - Blade Oct 20, 2014 @ 9:56am 
thats what i thought. then it stands to reason since u tweaks all of a certain level of spells that should affect all these new spells even spells of random elements like acid or w/e
Warpmind  [author] Oct 19, 2014 @ 11:30pm 
I just tweaked the perks - affecting the different spell levels wholesale. Never touched any individual spells.
Jesus Freak - Blade Oct 19, 2014 @ 4:47pm 
ok now that ive had a little bit to play with this new system. i wanted to ask something about the way your traits mod the spells. i tried to load both but failed xD. for now im using yours and the magic evolved without perks. does yours mod individual spells by spells or does it modify the class of spells like all apprentice or expert ect. im basicaly just trying to find out if your traits will effect the spells from magic evolved or if they will only effect the vanilla spells.
Warpmind  [author] Oct 18, 2014 @ 3:02am 
Good luck.