This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Net Gain: Corporate Espionage
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Mar 25, 2013 @ 1:31pm
May 14 @ 1:56pm
Recent Announcements View All (6)
New Build, New Video!
Release date: Prototype: June 2013
A strategy video game of Near Future Corporate Espionage! Investigate, plan missions, hire operatives, and dominate your competitors!

In Net Gain, the player takes on the role of a corporate broker, hired by a powerful conglomerate to sabotage their competitors by any means. You’re in charge of investigating targets, planning missions, assembling teams, and leading the operation to success. All in a world that’s rapidly changing every day…

As a broker, the player works for a corporation, running their shadow war against all competitors to bring down their enemy, claim more of the global markets, and expand into an increasingly powerful conglomerate!

The Corporation is built upon a foundation of Companies: Laboratories, factories, and offices that develop, produce, and utilize "Assets". Assets are the cutting edge of the economic world, and encompass a vast range of things: shiny new gadgets, novel marketing campaigns, brilliant scientists, land claims to rare earth minerals, political candidates, military defense contracts, celebrities, security systems, virtual reality programs... All can be used to gain unique advantages on the market, or to gain more power and wealth.

Of course, with competition as heated as it is, the Broker is always looking for a way to steal the advantage... The core of the game is building and completing missions to gain more power, secure your own fortune, or to steal from a rival! You'll use missions to collect intelligence on your competition through a variety of means, earning enough to expose a target of opportunity! The main targets are your rival's assets, which you can destroy or even steal for your own.

You string together "Plots", small moments during a mission with unique challenges that your operatives must overcome to progress. The kinds of plots you use to reach your target can vary depending on what your target is and what exactly you intend to do! If you wish to "steal" a Personnel asset, you could choose plots that lead your team to befriend them, convincing them to flee and join your side. You might use plots to uncover dirt, blackmailing them into working for you. Or, you might just simply bribe them (simple, that is, after you sneak your operatives through layers of corporate security to get the offer to your target)!

As your talented operatives attempt to follow the mission guidelines you plotted out, they may face unique dilemmas that range from setbacks that can derail the mission, to unexpected opportunities, or anything in between!

If your operatives fail a plot's challenges, they may be derailed into new plots involving firefights, car chases, or other not-very-covert problems that they'll have to overcome to get back on task. As the broker, it's your call what path they will take, and how much to risk on obtaining your objective!

The operatives you hire are trained professionals from all walks of life: loyal bitizens trained by the corporation, hackers that have made a name for themselves on the net, svelte and charming con men, rough street thugs, ex-military looking for another war to fight, or grizzled detectives just looking for another paycheck... each has a unique combination of skills, traits, contacts and so on that define who they are.

Anyone you hire is on retainer, and one of the advantages to being the spymaster is knowing where everyone is at all times! Check in on your hires whether they're running missions, training at the range, or reading the news from the comfort of their 50-story penthouse. What they do, how they interact with others, even how they decorate their apartments is determined by the combination of elements and traits that make up their personality.

Don't get too attached, though; the team you organize is on the cutting edge, but still mortal. Part of the job is risking that an operative might be captured or killed, but it’s an acceptable loss as long as you keep growing the corporate accounts!
Popular Discussions View All (2)
Apr 26, 2013 @ 11:33am
Mar 26, 2013 @ 2:53pm
More Information and Question and Answer!
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Gut Eater Aug 25 @ 9:39am 
as simplistic as the graphics look in this game, the concept REALLY interests me. Gonna give this a try when it comes out :)
Sparkbolt  [author] Aug 23 @ 9:07pm 
There's currently a significant rebuild of the game in process, lots of gameplay/interface/simulation tweaks and changes and a big rewrite, but aesthetically it's still similar (though perhaps a bit less dense and more artwork). I plan on improving the graphics as I go, but gameplay options will always come first.
jrobb Aug 22 @ 11:00pm 
is this still a work being progressed? It looks very interesting but a lot to take on.
Spooky Llama Jul 24 @ 10:43pm 
no grafics?
Huddles&Cuddles© Jul 18 @ 3:23pm 
good work XD
Huddles&Cuddles© Jul 18 @ 3:22pm 
*shrugs* ok
Zmaj_iz_Bosne Jun 21 @ 3:35pm 
Good work!
[1st SSF] LaZoR Bear May 15 @ 4:30pm 
Congratz! This is a great news.
LowCashBro May 15 @ 7:05am 
Scriptwolf May 15 @ 5:06am 
congrats spark :D