759 ratings
Herman the Mad (fully voiced!)
File Size
4.641 MB
Feb 22, 2012 @ 12:38pm
Mar 6, 2012 @ 8:25am
13 Change Notes ( view )

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Herman the Mad (fully voiced!)

Adds Herman the Mad as follower. With fully voiced dialogue!

NEW FEATURE: New 'Summon Herman' spell !

NEW FEATURES: -Even in defeat, Herman now keeps on fighting for you in his skeleton form!
Watch the new video!

UPDATE: Herman made the campfire in the entrance hall of Bleak Falls Barrow his new home!

NEW FEATURE: Herman now swaps his class at your command!

UPDATE : -new words of wisdom and some other voice stuff
-greatly reduced filesize!
-slight tweaks on the combat AI

UPDATE : now with Herman's words of wisdom!

Herman's now also featured on SaioTV's fantastic Skyrim Mods Series on Youtube:
Many thanks to SaioTV! Herman's proud to be on the show! :)
Visit SaioTV's Youtube channel: http://www.youtube.com/user/SaioTV !

Many thanks also go to ^1Der^0 Krieger for his awesome video review! I'm deeply honored :)
Now there's even a version that's completely in english! :)
Visit his Youtube channel for many more great gaming related videos: http://www.youtube.com/user/R3viewsHD !

A big thank you also goes to Morsh for his Youtube video showing you his first meeting with Herman!
Visit his Youtube channel: http://www.youtube.com/user/Aiphares !

Herman's now also waiting for you on Skyrim Nexus!

Meet Herman.
Herman's had a little bit of bad luck in recent centuries. One day he was strolling through Bleak Falls Barrow, visiting his long dead ancestors, when some idiot closed that damn combination door behind him. He's been trapped in there ever since, and let's just say the years haven't been too kind to good ol' Herman...

You can find Herman in the corridor directly behind the combination door in Bleak Falls Barrow. He should be there even if you've cleared that area a long time ago.

He is fully voiced and follows commands. I'll add more dialogue and idle chatter once my voice has recovered from all the growling. ;)

Herman's either a spellsword/necromancer hybrid or a heavy hitter melee guy. Let me know, if you think he's too OP/weak. I haven't had the opportunity to test him out on higher levels yet. He's level 10 when you meet him and should level up with you (not extensively tested). He is essential, so he shouldn't die.

This mod is work in progress, so expect some bugs.
Version 1.05:
Added the new 'Summon Herman' spell. If Herman's already at your side, just talk to him and the new spell will automatically be added to your spell list. If Herman's busy somewhere else or you've experienced the vanishing bug, you'll find the spellbook on one of the barrels at the campfire in Bleak Falls Barrow. The spell works even if Herman isn't your current follower, making switching followers really easy. It won't work though, if you haven't met Herman yet, of course. If you're a victim of the vanishing bug it should call Herman back to you. Please leave a comment if it doesn't. If your Herman's stuck in his skeleton form, he should be transformed back after fast traveling.

Version 1.042:
Temporarily disabled Herman's teleportation ability, since it seems to cause the vanishing bug some people are experiencing.
Version 1.041:
Fixed a bug where Herman would sometimes vanish after fast travelling. If this happened to you and Herman isn't coming back after updating, you'll have to load an old savegame. I'm very sorry for the inconvenience.

Version 1.04:
Unlike other lazy ♥♥♥ followers, Herman keeps on fighting, even when he's been knocked down by his foes. His Skeleton form is much weaker, but invulnerable. After 30 seconds Herman transforms back, fully regenerated.
For a demonstration watch the new video!
Herman now uses his own following routines. He should keep up much better, and if he's too far behind, he'll teleport himself back to you.
It's a spell Herman learned even before his time in the crypt. Too bad, it doesn't work through thick stone walls. Herman tried, believe me! (He doesn't want to talk about it, though...) ;)
IMPORTANT: If Herman's already your companion, you'll have to talk to him, in order for the new routines to kick in. Ignore the "Your follower has left your service" message. This will only be necessary once.
There might still be some bugs. Please post in the comments if you find any.

Version 1.031:
Fixed a bug where Herman sometimes would not start a conversation at the first meeting.

Version 1.03:
If you've already cleared Bleak Falls Barrow before installing the mod, or if you dismiss Herman, he'll now wait for you at the campfire in the entrance hall of BFB. No more running through the whole dungeon again, just to get him! Of course, If you haven't opened the door yet, he is still waiting behind it. If he isn't there when you arrive at the campfire, just wait for an hour or two, eventually he'll show up.

Version 1.02:
Completely new feature: Herman's class change ability!
I've toyed with the idea of releasing a heavy melee two-hander version of Herman's mod, but instead of making two separate mods I've decided to put it all in this one. ;)
Being a complete Draugr badass, Herman's now able to completely swap his class at your command. This includes all his stats, spells, skills and abilities.
You can make him swap back and forth as often as you like, just make sure there's always both a one-handed and a two-handed weapon in his inventory.
This feature is still pretty experimental, so there might be some quirks. I've had no problems so far.
I also added a new video to demonstrate the new feature.

Version 1.01:
Added more fun stuff for Herman to say, including some of your contributions. Big thanks to all! Keep it coming!
I finally dabbled around with Skyrim's stupid xwm audio file format, resulting in a greatly reduced package size.

Version 1.0:
Added new dialogue option: Herman's words of wisdom.

Herman has had quite some time to think while being trapped in his dungeon and is eager to share his conclusions with you! (in two hour intervals of game time at least)

I'm always looking for more wisdoms to add, so feel free to leave any good ideas in the comments!

Have fun! :)
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jiim0240 Apr 24 @ 7:27pm 
will you add a new version for the paid thing? PLEEEZE
BagelBoss Apr 22 @ 6:28pm 
I have a mod that allows me to have up to 7 or 8 followers, but for some reason, Herman won't follow me when I have my other companions with me.

I'm not mad. I'm just wondering if anything can be done about it. Thanks. :)
Jdogduck Apr 10 @ 5:23pm 
When i summon herman he just keeps on walking somewhere and I can't talk to him. Why? what can I do to fix this?
Murder Mar 1 @ 4:25am 
Amazing mod! Could you make more followers like this?
wendikyleen Feb 24 @ 3:23pm 
I love Herman, he's one of my favorite mod followers! I love the voice work and the dialogue is so funny! The only time I have ever gotten ticked off at him was when he knocked me off a cliff, because he stays up my butt when he's following. Thumbs up!
POUNDINATOR Feb 17 @ 11:35am 
He won't leave bleak falls barrow
palkinator89 Feb 13 @ 9:31am 
Had a bit of a bug. When I told Herman to wait, he did that just fine. But when i said lets go, he told me"okay" but then turned around and walked back to the campfire. Whenever i talk to him, he gives the "Follow me" and words of wisdom option. And even if he says he'll follow, he does not. I'm gonna uninstall and reinstall it, and that'll probably fix it. Just wanted to let you know? Maybe it can be fixed.
Dosudro Jan 18 @ 4:31pm 
So I had this giant, in-depth response to fix the Herman/AFT issue, sadly the character limit rendered it hopeless. Here's the short-short version!

1) Complete the Barrow and re-enter rather than going to Whiterun.
2) Save and exit while at the campfire at the entrance with Herman.
3) Un-subscribe and launch the loader to sync. Delete Herman and reload your game.
4) Ignore the missing data message. Save and exit as soon as load is complete.
5) Re-subscribe and allow the loader to sync. Make sure Herman is after AFT.
6) Go down the Barrow to find Herman. He may not work right at first.
7) Save and exit and reload. Herman "should" be fixed.


After finding an issue with multiple followers not working with AFT, I found that I had to move AFT to the very last entry. Your milage may vary.
[T Fur 2] Pizzarugi Jan 17 @ 10:30am 
Really loving this mod, the random dialogue he makes in every scenario keeps him quite comical.

If I had to make a suggestion, it would be him having some dialogue (mostly related to combat) spoken in the dragon tongue. He's not immersion-breaking or anything, but seeing as he was supposedly alive during the time of the dragon cult's golden age, it would be appropriate for him to speak the dragon's language. Even recycling the lines used by the vanilla draugrs would be sufficient.
OCELOT Dec 3, 2014 @ 9:11am 
Had the no dialogue problem, I saved and reloaded and he immediately spoke to me. I only assume it must have something to do with trying to talk to him before he initiates his dialogue to you.